Uomo atletico

$349

Licenza standard | Aggiorna licenza
formati (11)
Formato file gratuito Conversioni disponibili
Native | 3ds Max 2016 | Default Scanline 2016
3ds Max 2016 | Corona 1.5
3ds Max 2013 | Default Scanline 2013
3ds Max 2013 | Corona 1.5
Blender 2.8 | Blender Render 2.8
Blender 2.8 | Cycles Render 2.8
OBJ
FBX
Other Textures
Altri file
rig_tools_for_blender.zip standard_man_unity_package.unitypackage Standard_Man_Unreal_Package.zip Unreal_textures.rar unreal_tips_for_import.rar
Specifiche
Data di pubblicazione August 06, 2015
Codice prodotto 950059
poligoni 2,740,935
vertici 1,630,270
Poligonale
Textures
materiale
UV mappato
UV non imballati non sovrapposti
rigged
PBR
member avatar
Michael Weisheim
44 Prodotti | Contributor Da 2014
Hai domande? Chatta con noi ora.

Descrizione

This is Qualitative 3d model of athletic man that can be used in Animation/Films/Games.

Available in :
3dmax full rigged character
Blender 2.8 rigged character without highpoly hair

Rigged Character also exported to Unreal 4 and Unity 5 game engines from Blender 2.8. File included

-------------------------- Unreal 4 --------------------------
Character exported to Unreal 4 Engine with mannequin skeleton.
Materials and textures already assigned.
Available als Unreal Project in downloads
Highpoly hair was not exported
To export the Character to Unreal i used blender 2.8 with AutoRig pro plugin. Scene Included

-------------------------- Unity 5 --------------------------
Character exported to Unity 5 Engine with Humanoid Skeleton. Materials and Textures already assigned
Available als Unity Package in downloads
Highpoly hair was not exported

---------------------------3dsmax Version---------------------------
Character available in 3dsmax 2013-2016 and in OBJ Format.
FBX file 2013 with/without mesh hair


Mesh Resolution
Body: 8459 Polygons
Hair: 2.6 M Polygons (Highpoly mesh hair)
Eyes :8960 Polygons
Teeth: 18192 Polygons

Textures (TGA Format):
Body 4096x4096px :
Color,Normal,AO, Displacement

Eye: 2048x2048px:
Color,Normal

Teeth&Tounge 2048x2048px:
Color,Normal

2 mask textures for corona rendering shader
Corona render (Ver 1.5)
Front Image was rendered in 3dsmax Corona renderer.
Materials and Render scene included
---------------------------Marmoset renderer--------------------------

PBR READY!!!
Character was rendered in Marmoset Toolbag with new
Metalness/Glos Workflow that actually become the industry standard.

Textures supports PBR (Physical Based Rendering Shaders)

Marmoset Toolbag 2 scene Included!

------------------------------------------------------------------------

ANIMATION:

In 3dsmax :Rigged with Native Biped&Skin
Man Athletic comes in T-Pose and can handle handmade and motion capture animation in BIP format.
In Blender: Rigged in Blender with AutoRig pro

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If you like you can click on my name to see all my characters.
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Hope you like it!

Seleziona Licenza Avanzata

  • $10,000 in Tutela Legale (Indennizzo)
  • Protezione legale illimitata (indennizzo)
  • Rinuncia al sollievo ingiuntivo
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  • $1,000,000 in Tutela Legale (Indennizzo)
  • Rinuncia al sollievo ingiuntivo
  • Diritti di modello assegnabili
  • $250,000 in Tutela Legale (Indennizzo)
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