3D model of Restaurant02 for virtual reality, Augmented reality, And Games.
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Summary Info
Restaurant02_V2
>Subdivision Level 0
>Polygon Count : 186625.
>Tringle Count : 373593.
>Verts Count : 215471.
>Textures: 70 Numbers of seamless textures(Albedo Map, Normal, Specular) can Use For Light Map Bake As per Your Environment,
>No Need for further baking in Unity, Time saving for Rendering.
>Light rig included(Required Unity+Bakery for Light rig), Light Baked Textures are applied.
>Diffuse,Normal ,Specular(Selected Normal & Specular)& Light Map Backed Model included(In Unity).
>Model does not include Man Walk through, camera effect, post-production plugin for Unity.
>Images(Preview) are from the baked version, they are real-time snapshots from Unity 2019.4.24f1.
>No special plugin is needed to open the scene.
>Model is fully textured with all materials applied.
>Lightmap done by Bakery-GPU Ligthmapper(Bakery GPU not included the only lightmap provided)
>Bakery Lights included for light baking for the addition of any props or character(Required Bakery-GPU light mapper which sold separately by Mr.F)
>Light Probes included
>Player setting (Color Space) Linear for same color saturation output
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Available Formats
>3ds Max 2013 standard(Diffused Textures Applied)
>FBX (Multi Format)With-Without Textures.
>OBJ (Multi Format)
>Unity Package 2019.4.24f1
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Features
>Seamless Diffuse Textures(512-1K),Selected Normal Map & Speccular Map(1K-2K) & Baked textures are 4k in Size.
>Parts are correctly named, grouped with a Textures Name, So It Can be easy to find with Mesh Name.
>Low Poly Modeling, With Proper UV Unwrapped.
>No Overlapping.
>Preview Are Real-time Rendering From Unity.
>Default Textures(Diffuse Map) can be Use For Light Map Baking As per Your Environment.
>Every model has been checked with the appropriate software.
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If you have any questions, please contact me and Turbosquid support.
Also, check out our other models, just click on our user name to see the complete gallery.
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Thank you for buying Editpoint models at Turbosquid.