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Subaru Outback 2013 Modello 3D

$119
o
Licenza modello 3D: Standard    Aggiorna licenza
Nov 6, 2013
CheckMate Pro Certificato
FORMATI
NATIVE
3ds Max 2010  |  V-Ray 2.20.02
Cinema 4D R12  |  Default Scanline
Lightwave 9.3  |  Default Scanline
Maya 7.0  |  Maya Software
Softimage 7.5  |  Default Scanline
3ds Max 2010  |  Default Scanline
3D Studio
OBJ
3D Modello specificazioni
137,780 poligoni
150,389 vertici
Polygonal Quads/Tris Geometria
Textures
materiale
UV mappato
Mixed UV non avvolto
Codice prodotto: 774179
377 Prodotti
da 2005

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High detailed 3D model of 2013 Subaru Outback with interior and simple suspension.

Main features:

   - Originally created with 3ds Max 2010
   - Two .max files with V-Ray and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default)
   - Separate objects like body, wheels and doors. Total number of objects is 24. All objects are intelligently named
   - Doors can be opened
   - Unit system is set to metric. Real-world scale
   - All textures and materials are included and assigned
   - 10 textures, which vary in resolution from 35x35px to 2048x580px
   - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02

Special notes:

   - Softimage and Lightwave medium and high poly files geometry consists of all quads
   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required

Polycounts:

   - .max format:
       • no MeshSmooth: 137,780 faces and 150,389 vertices
       • MeshSmooth level 1: 545,984 faces and 572,856 vertices
       • MeshSmooth level 2: 1,773,770 faces and 1,818,618 vertices

   - .scn, .mb and .obj formats:
       • low: 137,754 faces and 150,376 vertices
       • medium: 545,984 faces and 572,856 vertices
       • high: 1,773,770 faces and 1,818,618 vertices

   - .lwo and .c4d formats:
       • low: 137,754 faces and 150,376 vertices
       • medium: 545,984 faces and 572,851 vertices
       • high: 1,773,770 faces and 1,818,608 vertices

   - .3ds format:
       • low: 273,001 faces and 166,869 vertices
       • medium: 1,091,946 faces and 608,540 vertices
       • high: 3,547,518 faces and 1,917,395 vertices
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