3D-Model of the Luxor temple - Very realistic with camera animation.
Features:
- Detailed and realistic 3D model of the Luxor temple called "Ipet Resyt" by the ancient Egyptians.
- The 3D model's scale is 1 : 1 with units of centimeters.
- The geometry used in this project is: Quads and Tris.
- No N-Gons are used.
- The applied textures vary from 120 x 360 Px (leaf) up to 3038 x 3044 Px (alabaster white)
- The 3D model is fully textured with all materials applied.
- All materials and textures are intelligently named.
- Basically the project is not suitable for subdivisions with exception of the Pharaoh's sculptures and the columns.
- All scene objects (sky, ground, lights and cameras) are included.
- The main solar light can be easily adjust and it is set with area-shadow.
- Volumetric lights for the colonnade are included, but they come disabled. The volumetric lights shall be used alone (in disabling all other scene lights) in order to achieve better results.
- The scene is suitable for close up renderings.
- The scene is animated: Camera_Front and Camera_Rear are animated along a spline. Both cameras guide you all the way through the temple. All doors open automatically as soon as the animated cameras approach.
- The animation is 1000 frames long and it loops.
- Doors are controlled by Xpresso. The relating user data are applied to the null named "Luxor_Temple".
File: native Cinema 4D (R13 64 Bit).