3D-Model of the Luxor temple - Very realistic with camera animation. Features: - Detailed and realistic 3D model of the Luxor temple called 'Ipet Resyt' by the ancient Egyptians. - The 3D model's scale is 1 : 1 with units of centimeters. - The geometry used in this project is: Quads and Tris. - No N-Gons are used. - The applied textures vary from 120 x 360 Px (leaf) up to 3038 x 3044 Px (alabaster white) - The 3D model is fully textured with all materials applied. - All materials and textures are intelligently named. - Basically the project is not suitable for subdivisions with exception of the Pharaoh's sculptures and the columns. - All scene objects (sky, ground, lights and cameras) are included. - The main solar light can be easily adjust and it is set with area-shadow. - Volumetric lights for the colonnade are included, but they come disabled. The volumetric lights shall be used alone (in disabling all other scene lights) in order to achieve better results. - The scene is suitable for close up renderings. - The scene is animated: Camera_Front and Camera_Rear are animated along a spline. Both cameras guide you all the way through the temple. All doors open automatically as soon as the animated cameras approach. - The animation is 1000 frames long and it loops. - Doors are controlled by Xpresso. The relating user data are applied to the null named 'Luxor_Temple'.