2018年福特F-150

$129

Ford 许可证 - 官方授权产品
格式 (11)
提供免费文件格式转换
Native | 3ds Max 2020 | Corona 12
Blender 4.4 | Cycles Render
Cinema 4D R17 | Default Scanline
Maya 2015 | Maya Software
Maya 2015 | V-Ray 3.10.01
3ds Max 2020 | Default Scanline
USD
3D Studio
FBX
OBJ
glTF GLB
规格
发布日期 May 15, 2017
产品 ID 1157286
多边形 237,778
顶点 258,915
多边形四边形/三角形几何体
纹理
材料
UV 映射
混合展开 UV
PBR
member avatar
HKV Studios
746 产品 | Contributor 自从 2005
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描述

High detailed 3D model of 2018 Ford F-150 with interior.

Main features:
- Originally created with 3ds Max 2020
- Two MAX files with Corona and Standard 3ds Max materials
- Two MB files with V-Ray and Standard Maya materials
- MAX, BLEND, FBX and OBJ formats include two different file structures: default and detached, saved as separate files. Default file structure has objects being merged to larger instances (like body, doors, wheels, lights) and multi-materials assigned. Detached file structure offers more separate objects (up to 150-200 per model) and a single material per object assigned

- Subdivision modifier is available in the history for MAX, BLEND, MB and C4D file formats (subdivision iteration 1 is set for all objects). So you can get access to original non-smoothed mesh by deactivating the Subdivision modifier
- Separate objects like body, wheels and doors. Total number of objects is 22. All objects are intelligently named
- Doors can be opened
- Unit system is set to metric (millimeters). Real-world scale
- All textures and materials are included and assigned
- 7 textures, which vary in resolution from 640x640px to 3072x3072px
- Windshield and rear window are using high resolution transparency mask texture
- Previews rendered in 3ds Max 2020 with Corona 12

Special notes:
- OBJ format is recommended for import in other 3d software. If your software doesn't support OBJ format, please use 3DS format; OBJ format was exported from 3ds Max. The geometry for OBJ format is set to quads

- GLB and USDZ low, medium and high files are saved with 1K, 2K and 4K texture sets respectively

- USDZ also includes source file with full-resolution textures (up to 8K) and render-time Catmull-Clark subdivision

Polycounts:
MAX, BLEND, MB and C4D formats (only one file for each format included with Subdiv iteration 1 applied to all objects):
no Subdiv: 237,576 faces and 258,672 vertices
Subdiv iteration 1: 948,725 faces and 991,805 vertices
Subdiv iteration 2: 3,794,900 faces and 3,880,369 vertices

FBX, GLB, USDZ and OBJ formats (3 files included for each format):
low: 237,576 faces and 258,674 vertices
medium: 948,725 faces and 991,809 vertices
high: 3,794,900 faces and 3,880,377 vertices

选择增强许可证

  • $10,000 法律保护(赔偿)
  • 无上限的法律保护(赔偿)
  • 放弃禁令救济
  • 可转让的模型权利
  • $1,000,000 法律保护(赔偿)
  • 放弃禁令救济
  • 可转让的模型权利
  • $250,000 法律保护(赔偿)
  • 可转让的模型权利
了解更多关于增强版许可证等级的信息,或发送电子邮件至enterprise@turbosquid.com联系我们。您已经是 Shutterstock 企业客户?请联系您的 Shutterstock 销售支持代理,了解如何添加 3D 功能。

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