====================================================================================== MARS SURFACE - COMPLETE SCENE ======================================================================================
This is complete scene of Mars surface. Prepared for hi-res renderings or fly-camera animations. Complete package - ready to use scene.
Dimension of terrain model - 4km x 4km. Model of terrain is subdividable, 'TurboSmooth' placed below 'Displace' modifier so subdivision visibly add details. Polycount of terrain after merged modifiers:
- 3ds max - standard version with standard materials, no light, default renderer, - 3ds max - V-Ray version with V-Ray materials, light and render setups (ready to render like images above),
Preview renders are raw renders from V-Ray file, no post production.
Exported formats has no bugs, Uv works correctly. Material is made by blended materials so material of OBJ and FBX have to be edited after import (instruction included in read me file). Obviously there is no light in exported formats. Each format have three versions exported - low poly (so you can subdivide it as well), mid poly and high poly with polycount as noted above.
Model checked also with Unreal Engine. For real time engines you can import FBX model or build landscape inside engine editor from included displacement map. ====================================================================================== TEXTURES
There are 7 textures:
- displace - 16384 x 16384 px, - normal map - 4096 x 4096 px, - color for sand - 4096 x 4096 px, - color for rock - 8192 x 8192 px, - mask maps - 8192 x 8192 px,
Model made without ngons and to keep polycount as low as possible.
CHECK MATE PRO standard:
- no isolated or overlapped vertices, - no overlapped faces, - no ngons, 100% quads, - unwrapped textures, no overlapping, - real world scale, objects at 100% scale at object level, - ready to merge into the scene,