Castanho-aloirado (Baby Deer) (FUR) (RIGGED)

$249

Licença Padrão | Licença de atualização
Formatos (3)
Conversões gratuitas de formatos de arquivo disponíveis
Native | 3ds Max 2015 | V-Ray 3.2
FBX
OBJ
Especificações
Data de publicação March 04, 2015
ID do produto 902581
Polígonos 35,346
Vértices 18,789
Poligonal
Texturas
Materiais
UV mapeado
UVs desembrulhados mistos
Manipulado
Animado
Exclusivo TurboSquid
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Descrição

High Detailed Photorealistic Fawn(Baby Deer)(FUR)(RIGGED).
Modeling in 3ds max 2015 and rendered with Vray 3.2
*********************************************

The .max scene is Ready to render with Vray 3.2 settings.
Clean topology based on quads and tris.
This model is completely UVunwrapped and smoothable.
In the folder'maps' you will find all the maps , used for rendering.
The maps are in the. max .zip.
Real world scale of the model - 57 cm. on the sholder.
Teeth,eyebrows,whiskers,tongue and eyeballs are included and modeled separately.
The Fur is made with Hair and Fur modifier for 3ds max 2015.
For an even better render quality you can increase the hair primitives count, up to your machine memory limit.
For this render the hair count is 400 000 hairs.
There is 4 hair and fur nodes.
Like a BONUS you get and fawn walk cycle animation - 30 frames - loop animation

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Fawn_model_FUR_RIGGED_max.zip contain 4 .max files:

01.FAWN_Model_FUR.max - the preview images.the model is only with fur.Not rigged.
Vray renderer 3.2 setup and materials.Includes Vray-materials.
02.FAWN_FUR_spline_curves.max - the fur exported in spline curves
03.Fawn_FUR_RIGGED.max - the model RIGGED,in skin pose,transform to zero.
Vray renderer 3.2 setup and materials.Includes Vray-materials.
04.FAWN_WALK_CYCLE.max - Fawn walk cycle animation - 30 frames loop animation
Vray renderer 3.2 setup and materials.Includes Vray-materials.
********************************************************

High resolution textures (color and hair and fur maps):

Fawn_body_bump_map.jpg (4096x4096)
Fawn_body_color_map.jpg (4096x4096)
Fawn_body_reflection_map.jpg (4096x4096)
Fawn_eye.jpg(900x900)
Fawn_teeth_base_color.jpg (1024x1024)
Fawn_teeth_base_reflection.jpg (1024x1024)
Fawn_tongue.jpg (1024x1024)

********************
Fawn body:
Vertices :9161
Polygons :18226

Total fawn:
Vertices :18789
Polygons :35346

********************
The Rig:
- the model is rigged with 3ds max BONE TOOLS.
- custom wire parameters and expretions for a better fisical movment
- custom atributes for the ears,neck,hoofs
- 2 morph targets (open-close eyes,and lashes)
- 2 morph targets for the back legs musculs
- morph target for extreme twisting of the neck.
- advansed twisting sistem for the spine and the neck
- the morph target meshes are included in the .max file
--- you can free DOWNLOAD the test preview skin_rig animation, to see the fawn in motion.
--- you can DOWNLOAD and the walk cycle animation video too.

NOTE: Vray is required for the Max scene.
The OBJ and FBX formats don't include the Hair and Fur,but you can use the "hair and fur spline curves" created by the hair primitives.
You can use them as guides if you' re using a different Fur/Hair plugin.

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