Filtr wody GameReady LOD

$39

Licencja standardowa | Licencja na aktualizację
Formaty (24)
Dostępny bezpłatny format pliku
Native | Blender 3.3.1 | Cycles Render
Maya 2015 | V-Ray 3.2
Maya 2017 | Arnold 5.3.1.1
3ds Max 2018 | Arnold 5.3.1.1
Cinema 4D R18 | Arnold 5.3.1.1
Cinema 4D R18 | Advanced Render
Unity 2021.3.14f | Other
Unreal 4.10 | Other
Unity 5.4 | Other
USD 1.0 | Other
USD | Other
glTF
OBJ
FBX
Other Textures
FBX
Collada
OBJ
STL
3D Studio
glTF
Inne pliki
WaterFilter_GameReady.mtl WaterFilterSP.rar WaterFilter_GameReady_Textures.rar WaterFilter_GameReady_LODs.rar
Specyfikacje
Data publikacji May 24, 2023
ID produktu 2074088
Wielokąty 14,326
Wierzchołki 16,928
Geometria wielokątna Quads/Tris
Tekstury
Materiały
UV Mapping
Nakładające się nieowinięte UV
PBR
Gra
Certyfikat StemCell
Wyłącznie TurboSquid
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Gerhald3D
479 Produkty | Contributor Od 2016
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Hello, my dear Customer!

I am happy to present you Water Filter GameReady with LODs 3d model.

Ready for game-development, render and animation.

That model will definitely save your time just a lot!

Original Substance Painter v.9.0.1 file is included.

USAGE:

- This model is suitable for use in PC/mobile game-development, VR/AR applications, advertising, design visualization, forensic presentation, etc.

PIPELINE:

- Lowpoly and Highpoly models made in Blender.

- UV mapped in Blender 3.3.1.

- Baked in Marmoset Toolbag 4.

- Textured in Substance Painter.

- Rendered in Cycles + Marmoset Toolbag 4.

TOPOLOGY/LODs:

Water Filter consist of 1 objects with LODs:

- LOD0: 27730 tris

- LOD1: 15350 tris

- LOD2: 6625 tris

- LOD3: 3165 tris

Only Quads and Tris topology used.

MATERIALS:

Model use 1 material total:

- WaterFilter

Blender 3.3.1 version use Cycles materials type (Principled shader).

TEXTURES and UV:

- Model is completely UV-unwrapped. You can see all the textures and UV maps on the preview images.

- Partially Overlapping method was used to increase texel density.

- Both Metallic/Rough and Specular/Gloss PBR workflows are available.

- Lightmap UV for light baking is included

TEXEL DENSITY:

-700px/m (4K textures)

TEXTURES:

- Base_Color.png (4096x4096px) - met/rough

- Metallic.png (4096x4096px) - met/rough

- Roughness.png (4096x4096px) - met/rough

- Diffuse.png (4096x4096px) - spec/glos

- Specular.png (4096x4096px) - spec/glos

- Glossiness.png (4096x4096px) - spec/glos

- Normal.png (4096x4096px)

- AO.png (4096x4096px)

DESCRIPTION:

- Model is fully textured with all materials applied (Converted formats as well, take a look at preview images)

- Lowpoly model, that is perfect for game-development

- No Ngons used, just Quads and Tris

- PBR materials

- Substance Painter file included

- Clear topology with no any artefacts, holes, overlapping polygons and so on

- All materials and textures are intelligently named

- No cleaning up necessary, just drop your models into the scene and start rendering

- No special plugin needed to open scene

- Real world scale 1:1

- Units of measurement are meters

NOTES:

- The 'other' format on product page is .MTL format for .obj model.

Click on 'Gerhald3D' to the right side of the screen to see our other models.

You will like it!

Gerhald3D.

Wybierz licencję rozszerzoną

  • $10,000 w Ochronie Prawnej (Odszkodowanie)
  • Nieograniczona ochrona prawna (odszkodowanie)
  • Odstąpienie od środka zabezpieczającego
  • Przypisywane prawa do modelu
  • $1,000,000 w Ochronie Prawnej (Odszkodowanie)
  • Odstąpienie od środka zabezpieczającego
  • Przypisywane prawa do modelu
  • $250,000 w Ochronie Prawnej (Odszkodowanie)
  • Przypisywane prawa do modelu
Przeczytaj więcej o rozszerzonych poziomach licencji lub skontaktuj się z nami pod adresem enterprise@turbosquid.com. Jesteś już klientem Shutterstock Enterprise? Skontaktuj się ze swoim agentem ds. wsparcia sprzedaży Shutterstock, aby porozmawiać o dodaniu 3D.

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