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Autonomiczny pojazd powierzchniowy Shadow Fox Model 3D

Licencja na model 3D: Standard    Licencja na aktualizację
Certyfikat StemCell
FORMATY
OJCZYSTY
Blender 4.5.3  |  EEVEE Renderer
Blender 3.4  |  Blender Render 3,4
Maya 2017  |  Arnold 5.3.1.1
Maya 2015  |  V-Ray 3.2
Cinema 4D R18  |  Arnold 3.2
Cinema 4D R18  |  Advanced Render 3.2
3ds Max 2015  |  V-Ray 5.20.23
3ds Max 2018  |  Arnold 7.0
USDz 1.0  |  UsdPreviewSurface 19.05
FBX
OBJ
FBX 7.5
glTF 2.0
Shadow Fox Autonomous Surface Vehicle.rar
3D Model Specyfikacje
34,785 Wielokąty
31,095 Wierzchołki
Polygonal Quads/Tris Geometria
Tekstury
Materiały
UV Mapping
Mixed Nieopakowane UV
ID produktu: 2491079
789 Produkty
Od 2018
472

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Shadow Fox Autonomous Surface Vehicle

Realistic high detailed Shadow Fox Autonomous Surface Vehicle model with high resolution textures.

OVERVIEW

Game ready model - can be used in game engines and real-time scenes.

Unity, Cryengine and Unreal Engine friendly.

Blender 4.5.3 version file with Cycles and EEVEE support included.

Any Blender Software friendly.

Ready for any kind of media production.

MODEL FEATURES

  • This version of the asset doesn't contain armature. The model is ready for rigging and animation.
  • The units of measurement during the creation process were centimeters.
  • Clean and optimized topology is used for maximum polygon efficiency.
  • Each mesh can be changed, removed, separated or joined.
  • No extra plugins are needed for this model.
  • Model has fully unwrapped UVs.
  • Model file consists of 1 object .

The model has 3 pbr materials, clear UVs, textures and maps (body1; body2; glass).

TEXTURES AND MATERIALS INFORMATION

  • Includes 3 sets of 4096x4096 pbr textures (Base Color, Metallic, Normal, Roughness, Opacity, Ambient Occlusion)
    All textures are in .png file format.
  • You can find textures in 'Shadow Fox Autonomous Surface Vehicle' archive.

COMMON INFORMATION

  • Model is in .blend, max, mb, .c4d, .fbx, .obj, .gltf, USDz (compatible with Unreal Engine and Unity Engine) file formats. (.blend is native file format).
  • StemCell automatic renders have no postprocessing.
  • Made in Blender 4.5.3
  • The 4.5.3 file can be also opened in any later Blender version software. To import model into another editor or engine use .fbx (recommended).

NOTES

  • NOTE: The model can contain poles (more than 5 edges that converge to a single vertex).
  • NOTE: Archives do not include any backgrounds, renders or scenes used in preview images.
  • NOTE: Scene render used free hdri maps ( included in .blend file).
  • NOTE: At the time of viewing this model, the Stem Cell version may not yet be verified by the turbosquid team. At the time of purchase, you will definitely have access to manually converted FBX, OBJ and .blend files.
  • NOTE: The final model formats may differ from those originally specified in the description, depending on the specifics of StemCell conversion

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przez
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