伝統的な弓

$39

標準ライセンス | アップグレードライセンス
フォーマット (3)
無料のファイル形式変換が利用可能
Native | 3ds Max 2015 | V-Ray 3.20.02
OBJ
FBX
その他のファイル
Textures 1024.rar The final model in 3Ds max - Vray 3.20.zip Textures for Vray size 4096.rar Textures for Vray size 2048.rar Textures 4096.rar Textures 2048.zip
仕様
公開日 February 10, 2018
製品番号 1252709
多角形 912
頂点 942
多角形四角形のみ
テクスチャ
材料
UVマップ
重複しないアンラップされた UV
PBR
TurboSquid 限定
member avatar
Surin Egor
14 製品 | Contributor 以来 2017
質問がありますか?今私達とチャットしてください。

説明

It's game ready model of the traditional bow, for hunting and sports.
Render first 5 images was made in the program 3Ds max in Vray. But I highly recommend that you look at the render from the Marmoset toolbag. I'm more of an artist, and I could not configure Vray to render a real image of the model. This model was made for real-time game engines, so the render from the Marmoset toolbag, maximally conveys the image that you can get in your engine. Using PBR textures.
For rendering in Vray I used maps: BaseColor, Reflection, Normal, Roughness, IOR.
For rendering in Marmoset toolbag I used maps: BaseColor, Metallic, Normal, Roughness.
The model is made in 3dsMax 2015, the Z axis is directed upwards.
Real-world scale units - millimeters.

Statistics
Triangles - 1824
Polys - 912
Verts - 942

Included are: Model in formats - OBJ, FBX, 3dsMax
PBR textures in the format PNG.
Maps for real-time - Ambient occlusion, BaseColor, Metallic, Normal, Roughness, Specular F0.
Maps for Vray - BaseColor, Reflection, Normal, Roughness, IOR.
In addition to the model, in the additional files there are 6 archives. There are 3 archives for real-time with resolution textures 40964096, 20482048 and 10241024. 2 archives for Vray with resolution textures 40964096, 20482048. And the final model in 3Ds Max with material and textures for Vray 3.20.02, resolution of 40964096.

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  • $1,000,000 法的保護(補償)
  • 差し止めによる救済の放棄
  • 割り当て可能なモデルの権利
  • $250,000 法的保護(補償)
  • 割り当て可能なモデルの権利
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