特別なオファー! オフ

:::
選択された商品のみで他の商品を見る マイアカウント.

赤鶴3Dモデル

によって triduza
$399
または
ロイヤリティフリーライセンス
- すべての拡張用途
含まれているフォーマット
Feb 15, 2019
CheckMate Pro 認定済み

あなたが必要とするファイルフォーマットが見えませんか?

無料ファイル形式変換

完全な自信

質問がありますか?今私達とチャットしてください。

今すぐライブチャット24/7
3D モデル 仕様
製品番号:1376713
公開済み:
ジオメトリ:Polygonal Quads only
多角形:53,854
頂点:59,005
テクスチャ:Yes
材料:Yes
堅い:Yes
アニメ化:No
UVマップ:Yes
ラップされていないUV:Mixed
アーティスト
TurboSquid メンバー登録 September 2007
現在販売しています 254 製品
実績:
製品の評価
未評価
説明
Rigged 3D model of Red-crowned crane, also called Manchurian crane or Japanese crane (Grus japonensis), created in Maya 2016.
Units: cm. Real-world scale. Scaleable rig.
Clean topology with quad polygons only.
All objects properly named.
Model fully rigged and ready for animation.
No plugins used, rig Selector and animation Baker integrated into scene.

Please watch attached video with rig preview (Animation in video not included to this product!).

MODEL NOT ANIMATED !

5th Generation Rig features:
- controls Selector Window
- rig is scaleable
- foldable wings and tail (corrective blendshapes used for better appearance)
- eyes blinking (independent eyelids controls), iris size, eye membrane
- automatic feathers flickering (has 2 parameters to control)
- automatic feathers dynamics (has 2 parameters to control)
- minimized feather intersection (smooth meshes before render for best quality)
- LOD geometry (for faster posing and animation preview)

Selector Window features:
- select W (front side of Main_Control) to activate Window
- fast and easy controls selection
- save/load poses
- quick save/load 8 poses (poses saved to default Maya script folder)
- mirroring poses
- dynamics Initial state button (use it to reset dynamics for starting frame)
- animation baker (preparing scene for FBX export)

Animation Baker for Triduza's Rigs of 5th Generation included (integrated into Selector Window as button).
Animation made in Maya can be exported to FBX just in 2 clicks.Tested with Cinema4D, Blender, Unity.

Polygons:
Faces: 53854
Vertices: 59005

Files:
JapaneseCrane_Poses.mb - contains 10 poses,
using JapaneseCrane_Rigged.mb as reference.
JapaneseCrane_Simple.mb - is a simplified version with LOD geometry only - it works very fast in viewport (dynamics excluded).
You can switch between full and LOD versions (use files as reference).

Textures:
JapaneseCrane_Body_(Diffuse, Glossiness, Height, Opacity, Specular) .png (8192x8192)
JapaneseCrane_FeathersUp_(Diffuse, Glossiness, Height, Opacity, Specular) .png - (8192x8192)
JapaneseCrane_FeathersBot_(Diffuse, Glossiness, Height, Opacity, Specular) .png - (8192x8192)
zPoolBW.hdr (2048x1024) environment map


#### 5th Generation Rig description (short list):
MainControl, body_Control, belly_Control
tail_Control, undertail_Control , L_main_tail_feather_joint_1-2_1-5_Control, R_main_tail_feather_joint_1-2_1-5_Control
neck_Control1-4, head_Control, beak_Control, upper_beak_Control1-2 , throat_Control , tongue_Control1-4
L_eye_Control , R_eye_Control
L_Wing_Control1-4, R_Wing_Control1-4, L_alula_Control, L_alula_Control, L_membrane_Control, R_membrane_Control
L_main_wing_feather_joint_1-7_1-5_Control , R_main_wing_feather_joint_1-7_1-5_Control
L_scapular_wing_feather_joint_1-2_1-5_Control , R_scapular_wing_feather_joint_1-2_1-5_Control
L_alula_wing_feather_joint_1-2_1-3_Control, R_alula_wing_feather_joint_1-2_1-3_Control
L_upleg_Control, R_upleg_Control, L_knee_Control, R_knee_Control, L_leg_Control, R_leg_Control
L_foot_Control, R_foot_Control, L_finger1_Control1-3..2-4..3-5..4-3, R_finger1_Control1-3..2-4..3-5..4-3
#### Selector Window:
All Rig controllers have icons and can be easily selected or deselected inside Selector Window.
SAVE button, LOAD button, BAKE button, DYNAMIC ST button, MIRROR R>L button, MIRROR L>R button
save and P1-P8 buttons, SELECT ALL button, RESET ALL button
*detailed description in readme.txt
関連製品
アーティストの他の商品