ガゼルリグ

$99

標準ライセンス | アップグレードライセンス
フォーマット (4)
無料のファイル形式変換が利用可能
Native | Maya 2016 | mental ray 3.13.1
Blender 2.79 | Blender Render
FBX
OBJ
仕様
公開日 August 10, 2018
製品番号 1315878
多角形 9,638
頂点 10,056
多角形四角形のみ
テクスチャ
材料
UVマップ
重複しないアンラップされた UV
堅い
member avatar
Stynsour
110 製品 | Contributor 以来 2013
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説明

----------------------------------------V3D Vendor----------------------------------------

High detailed photo realistic Gazelle Rigged 3D model.
Ready to render exactly as you see above preview images in Maya 2016 with mental ray settings.
This model is suitable for Game (Real-time) animation, visualization etc.
Cameras, lights and render settings are included in Maya file.

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FEATURES :

- This model has a clean geometry based on Polygonal quads only.
- Unit system is set to Centimeter and correctly real world scale model. Location in space to x0, y0, z0.
- The model has come with fully textured and correctly mapped. No post work on these render preview.
- Gazelle body, tongue, mouth, teeth, cornea, iris and pupil are modeled separately.
- Every object are perfect named and polygons changeable. No any extra plugin needed to open this scene.
- Also non-native file (.blend, .fbx and .obj) come with color map.tga texture.
- Maya 2016 with mental ray v3.13.1 or higher is required to render.

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TEXTURES FORMATS AND RESOLUTION :

All textures provided with high resolution. (main color map texture is .Tga)

Gazelle Color Map.Tga : 8192 x 8192
Specular.Jpeg : 8192 x 8192
Normal.Jpeg : 8192 x 8192

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FILE FORMATS :

.Mb (Maya 2016)
.Blend (Blender 2.79 include only color map.tga texture. No render setup)
.Fbx (Success fully open with textures in maya 2013 and above, 3ds max 2016 and blender 2.79 tested)
.Obj (.Obj file come with .mtl file. Open success fully with textures in 3ds max 2016, and blender 2.79 tested)

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POLYCOUNTS :

*.Maya, .blend, .fbx, .obj :

(Total) Faces : 9,638
Verts : 10,056

Gazelle body : 5,862
Mouth : 1,264
Tongue : 284
Teeth : 1,924
Eyeball (Cornea,Iris,pupil) : 304

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RIGGING NOTES :

Maya (.mb) file comes with rig elements.
Rig elements not included in Blender file.
The model is simple ik/fk bone system base rigging system.
The rig come with curve spline (Shapes) controller with ik,fk system. Some control come with custom attributes like eye open/close and rib control.
The rib control to you make breath animation for you like.
All leg, shoulder, mouth (Open/close), tongue, tail, tongue, spine, neck, ear etc. are rig with curve spline control.
Non-native file (.blend, .fbx and .obj) come without Skeleton or rig.
The model come with standard rigged pose. (signature pose).
The eye look locator control set only in T-pose maya file.

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OTHER NOTES:

- The model is provided in signature rigging pose.
- The t-pose, laying down pose and jump pose also included in separate .maya file.


----------------------------------------V3D Vendor----------------------------------------

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  • 割り当て可能なモデルの権利
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  • 割り当て可能なモデルの権利
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