2020 Vespa GTS Super HPE

$69

Licenza standard | Aggiorna licenza
Solo per usi editoriali
formati (10)
Formato file gratuito Conversioni disponibili
Native | 3ds Max 2020 | Corona 12
Maya 2015 | Maya Hardware 2.0
Cinema 4D R17 | Default Scanline
Blender 4.4 | Cycles Render
3ds Max 2020 | Default Scanline
3D Studio
USD
FBX
OBJ
glTF GLB
Specifiche
Data di pubblicazione June 05, 2020
Codice prodotto 1572079
poligoni 123,546
vertici 134,360
Geometria poligonale quad/tris
Texture
materiale
UV mappato
UV misti non imballati
PBR
member avatar
HKV Studios
746 Prodotti | Contributor Da 2005
Hai domande? Chatta con noi ora.

Descrizione

High detailed 3D model of 2020 Vespa GTS Super HPE with with openable seat trunk.

Main features:
- Originally created with 3ds Max 2020
- Two MAX files with Corona and Standard 3ds Max materials
- MAX, BLEND, FBX and OBJ formats include two different file structures: default and detached, saved as separate files. Default file structure has objects being merged to larger instances (like body, doors, wheels, lights) and multi-materials assigned. Detached file structure offers more separate objects (up to 150-200 per model) and a single material per object assigned

- Subdivision modifier is available in the history for MAX, BLEND, MB and C4D file formats (subdivision iteration 1 is set for all objects). So you can get access to original non-smoothed mesh by deactivating the Subdivision modifier
- Separate objects like body, engine and wheels. Total number of objects is 8. All objects are intelligently named
- Seat trunk can be opened
- Unit system is set to metric (millimeters). Real-world scale
- All textures and materials are included and assigned
- 5 textures, which vary in resolution from 256x256px to 2048x3918px
- Previews rendered in 3ds Max 2020 with Corona 12. Scenes, HDRI's and backplate images for outdoor renders are not included in product files

Special notes:
- OBJ format is recommended for import in other 3d software. If your software doesn't support OBJ format, please use 3DS format; OBJ format was exported from 3ds Max. The geometry for OBJ format is set to quads

- GLB and USDZ low, medium and high files are saved with 1K, 2K and 4K texture sets respectively

- USDZ also includes source file with full-resolution textures (up to 8K) and render-time Catmull-Clark subdivision

Polycounts:
- MAX, BLEND, MB and C4D formats (only one file for each format included with Subdiv iteration 1 applied to all objects):
no Subdiv: 123,546 faces and 134,360 vertices
Subdiv iteration 1: 491,240 faces and 516,569 vertices
Subdiv iteration 2: 1,964,960 faces and 2,016,375 vertices

- FBX, GLB, USDZ and OBJ formats (3 files included for each format):
low: 123,546 faces and 134,360 vertices
medium: 491,240 faces and 516,569 vertices
high: 1,964,960 faces and 2,016,375 vertices

Seleziona Licenza Avanzata

  • $10,000 in Tutela Legale (Indennizzo)
  • Protezione legale illimitata (indennizzo)
  • Rinuncia al sollievo ingiuntivo
  • Diritti di modello assegnabili
  • $1,000,000 in Tutela Legale (Indennizzo)
  • Rinuncia al sollievo ingiuntivo
  • Diritti di modello assegnabili
  • $250,000 in Tutela Legale (Indennizzo)
  • Diritti di modello assegnabili
Scopri di più sui livelli di licenza avanzati o contattaci all'indirizzo enterprise@turbosquid.com. Sei già un cliente Shutterstock Enterprise? Contatta il tuo agente di supporto vendite Shutterstock per parlare dell'aggiunta del 3D.

About Conversion Requests

To submit a conversion request for a purchased asset, please complete our Conversion Request Form.

If you have not yet purchased a model, please review our Documentation about Conversions to learn about what limitations you may encounter with a conversion.

For any additional questions about a model’s suitability for conversion, please contact TurboSquid Support.

Caricamento...