Super Shorty Shotgun

$39

Licence standard | Mettre à niveau la licence
Utilisations éditoriales uniquement
Formats (3)
Format de fichier gratuit Conversions disponibles
Native | 3ds Max 2015 | Default Scanline
FBX
OBJ
Spécifications
Date de publication April 21, 2015
ID du produit 918457
Des polygones 4,364
Sommets 3,851
Géométrie Polygonale Quads/Tris
Les textures
Matériaux
UV mappé
UV mixtes non emballés
Gréé
PBR
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Luchador
279 Des produits | Contributor Depuis 2009
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la description

Super Shorty Shotgun is a high quality, low poly asset originally modeled in 3DS Max 2015. The normal map was baked from a high poly model, making this product look very detailed without using many polygons. This product is intended for game/real time/background use. This model is not intended for subdivision.

The main renders and wireframes were done in Marmoset Toolbag 2.

This weapon is designed to be modular and ready for animation. Parts such as the pump action and trigger are rigged and ready to be animated. The .max and .fbx files come in rigged and non-rigged versions. 12 gauge shotgun shells also included.

When you download you'll find "A" and "B" variants. The "B" variant is the same, except for a different kind of fore-end.

||SPECS||

Low Poly Model (9 Objects)

• supershorty
• bolthousing
• foregrip
• railmount
• shellholders
• shell 1
• shell 2
• shell 3
• trigger

|| Geometry ||

• 7179 Total Tris
• 4364 Total Polys
• 3851 Total Verts

• Polygons are all quads or tris, no n-gons
• Model unwrapped manually to make most efficient use of the UV space. Only the shells have overlapping UV's.
• Model scaled to approximate real world size (inches)
• Approximate dimensions: W:3'' x L:19'' x H:7''
• All materials and objects named appropriately
• Tested in Marmoset Toolbag 2 (see renders)
• Tested in Unreal Engine 4
• Tested in Unity 5
• No special plug-ins needed to use this product
• .obj and .fbx versions exported from 3ds Max 2015

|| Textures ||

• 2048x2048 diffuse, specular, normal, gloss and ambient occlusion (AO) maps for the shotgun

• 2048x2048 metalness map also included for those who wish to use the roughness/metalness PBR workflow

• Textures designed for physically based rendering (PBR)
• Textures in .tga format
• Model texture paths are stripped



* For legal reasons, references to real-world companies and logos on the model and textures have been excluded or fictionalized

** Unfortunately there's no universal standard for normal map orientation between game engines. If the normals don't look correct try inverting the green and/or red channels of the normal map in an image editor.

Sélectionnez la licence améliorée

  • $10,000 en matière de protection juridique (indemnisation)
  • Protection Juridique Non Plafonnée (Indemnisation)
  • Renonciation à une injonction
  • Droits de modèle attribuables
  • $1,000,000 en matière de protection juridique (indemnisation)
  • Renonciation à une injonction
  • Droits de modèle attribuables
  • $250,000 en matière de protection juridique (indemnisation)
  • Droits de modèle attribuables
Pour en savoir plus sur les niveaux de licence améliorés ou contactez-nous à l'adresse enterprise@turbosquid.com. Déjà client Shutterstock Enterprise ? Contactez votre conseiller commercial Shutterstock pour discuter de l'ajout de la 3D.

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