Dragon barbu modèle 3D

$299

Licence standard | Mettre à niveau la licence
Formats (3)
Format de fichier gratuit Conversions disponibles
Native | Maya 2023 | Arnold 7.1.0.0
OBJ
FBX
Spécifications
Date de publication March 20, 2023
ID du produit 2044454
Des polygones 29,990
Sommets 29,992
Quadrilatères polygonaux uniquement
Les textures
Matériaux
UV mappé
UV non emballés qui ne se chevauchent pas
Exclusivité TurboSquid
member avatar
Sara Stefani
21 Des produits | Contributor Depuis 2016
Avoir des questions? Chattez avec nous maintenant.

la description

-INTRODUCTIONS-
Bearded Dragon 3D Model. Originally created with Maya 2023, sculpted in Zbrush 2022 and final images rendered with Arnold Render. The character was modeled in real-world scale, the length is approximately 55,8 cm, the eye size is approximately 1 cm and tongue lenght is approximately 4,3 cm.

Available Bearded Dragon Rigged Animated version at ID product: 2039643


File formats:
- Maya 2023 (.ma) (.mb)
- .OBJ
- .Fbx

-FEATURES-
- Clean geometry, quads only.
- Edge loops based topology.
- Based on real photos.
- Sculpted and painted by hand.
- Great proportions.
- Anatomically correct.
- Not symmetrical.
- Real-world scale.
- System unit: cm (centimeters).
- Professional quality of UV maps and high resolution texture, 8192x8192 for the body, for eye and tongue 4096x4096.
- Three separate layers for all, geometry and rendering tools.
- The file Maya contains separate set for geometry and render tool (camera, lights, background geometry).

-POLYGONS-
The scene contains 5 separated object geometry:
- Body: Polys:29990 Verts:29992
- Tongue: Polys:710 Verts:712

- Eye (x2): Polys:720 Verts:722

Total Polys: 33040
Total Verts: 33109

The background geo contains 900 Polys and 961 Verts.

-TEXTURE & SHADERS-
(8192x8192)
Body:
- Ambient Occlusion (.tif) (in use in the Maya file)
- Displacement map (.tif) (in use in the Maya file)
- Normal map (.tif)
- Texture color map (.tif) (in use in the Maya file)

- Cavity map (.tif) (in use in the Maya file)


(4096x4096)
Eye:
- Texture color map (.tif) (in use in the Maya file)

(4096x4096)
Tongue:
- Texture color map (.tif) (in use in the Maya file)

- Displacement map (.tif)
- Normal map (.tif) (in use in the Maya file)


I used the shaders of Arnold Render (aiStandardSurface). All preview images are rendered with Arnold Render, product is ready to render as previews, lights and camera are included in the file.


Thank you!
I hope you like it.

Sélectionnez la licence améliorée

  • $10,000 en matière de protection juridique (indemnisation)
  • Protection Juridique Non Plafonnée (Indemnisation)
  • Renonciation à une injonction
  • Droits de modèle attribuables
  • $1,000,000 en matière de protection juridique (indemnisation)
  • Renonciation à une injonction
  • Droits de modèle attribuables
  • $250,000 en matière de protection juridique (indemnisation)
  • Droits de modèle attribuables
Pour en savoir plus sur les niveaux de licence améliorés ou contactez-nous à l'adresse enterprise@turbosquid.com. Déjà client Shutterstock Enterprise ? Contactez votre conseiller commercial Shutterstock pour discuter de l'ajout de la 3D.

About Conversion Requests

To submit a conversion request for a purchased asset, please complete our Conversion Request Form.

If you have not yet purchased a model, please review our Documentation about Conversions to learn about what limitations you may encounter with a conversion.

For any additional questions about a model’s suitability for conversion, please contact TurboSquid Support.

Chargement...