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Wolf Xgen aparejado modelo 3d

Licencia modelo 3D: Estándar    Licencia de actualización
FORMATOS
NATIVO
Maya 2022  |  Arnold 4.3.0.78
Blender 2.81  |  Cycles Render
FBX
OBJ
3D Modelo Presupuesto
40,448 Poligonos
40,585 Vértices
Polygonal Quads only Geometría
Texturas
Materiales
Mapeado UV
non-overlapping UV sin envolver
Riggeado
identificación de producto: 2068421
110 Productos
Desde {{año}}

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High detailed photo realistic Wolf Xgen Rigged 3D model.
Ready to render exactly as you see above preview images in Maya 2022 with Arnold.
Cameras, lights and render settings are included in Maya file.

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FEATURES :

- Originally created with Maya 2022. Using the Arnold v4.3.0.78 renderer.
- This model has a clean geometry based on Polygonal quads only.
- Unit system is set to meters and correctly real world scale model. Location in space to x0, y0, z0.
- The model has come with fully textured and correctly mapped. No post work on these render preview.
- Wolf body, tongue, Teeth, cornea, iris and pupil are modeled separately.
- Non-native file blender, .fbx and .obj come with only Color Map.Tga texture.
- The Blender, .fbx and .obj file come without Skeleton, rig, Fur etc...

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TEXTURES FORMATS AND RESOLUTION : 32 high resolution textures
- Main color map is .Tga
- Displacement is .Exr

******************
FILE FORMATS :

Wolf Xgen Rigged Signature pose (Maya 2022 ascii)
Wolf Xgen Rigged Howling pose (Maya 2022 ascii)
Wolf Xgen Rigged Idle pose (Maya 2022 ascii)
Wolf Xgen Rigged T-pose (Maya 2022a scii)
.Blender
.fbx
.obj

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POLYCOUNTS : (Polygonal Quads only)

Body (Quads)
        Faces : 40,088
        Verts : 40,207
Eyeball (Cornea, iris,pupil) : 360

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XGen NOTES :

Maya files have been created hair with xgen Core.
i used BakedGroomManager modifier for speed up the rendering.
you just need to enable BakedGroomManager in modifire pannel and bake .XPD groom for discription's then start render.
so you achieve exact render as you see preview.
You can easily translate xgen core to Xgen Interactive Spline without any problem.
You can easily modify hair, expressions, guide, textures etc... for your suitable.
Using aiStandardHair arnold mtl for hair rendering.

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RIGGING NOTES :

The rig is flexible with smart controls.
Individual all foot fingers Ctrls, also attributes ctrls. both are available.
Roar, Eye blink, Mouth open etc... blendshapes are awailable.
Breath chest, breath belly ctrl awailable.
The rig come with jiggle ctrl, So you achieve some realistic muscles deformation being animation.

******************
OTHER NOTES:

- The model come with signature rigged pose.
- The T-pose, idle pose and howling pose also included in separate Maya file.

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