SUV Mercedes-Benz EQS 2023

$169

Licencia estándar | Licencia de actualización
Usos editoriales solamente
Formatos (8)
Conversiones de formato de archivo gratuitas disponibles
Native | 3ds Max 2015 | Corona 6.0
3ds Max 2020 | V-Ray 7
Cinema 4D R17 | Default Scanline
3ds Max 2015 | Default Scanline
Maya 2015 | Maya Hardware 2.0
3D Studio
FBX
OBJ
Especificaciones
Fecha de publicación August 22, 2022
identificación de producto 1947659
Poligonos 422,554
Vértices 466,115
Geometría poligonal quads/tris
Texturas
Materiales
Mapeado UV
UV mixtos sin envolver
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HKV Studios
729 Productos | Contributor Desde 2005
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descripción

Photorealistic, high-quality and accurate 3D model of 2023 Mercedes-Benz EQS SUV with high detailed interior.

Main features:
- Originally created with 3ds Max 2015
- Three MAX files with Corona, V-Ray and Standard 3ds Max materials. V-Ray scene, lighting and materials are similar to native Corona file
- Subdivision modifier is available in the history for MAX, MB and C4D file formats. You can get access to original non-smoothed mesh by deactivating the Subdiv modifier
- Separate objects like body, wheels and doors. Total number of objects is 35
- Doors, trunk and charging cap can be opened. Middle and rear seats can be folded
- Unit system is set to metric (millimeters). Real-world scale
- All textures and materials are included and assigned
- 29 textures, which vary in resolution from 33x796px to 4096x4096px
- Windshield, rear window and back side windows are using high resolution transparency mask texture
- Previews rendered in 3ds Max 2015 with Corona 6.0. Scenes, HDRI's and backplate images for outdoor renders are not included in product files

Special notes:
- FBX and OBJ formats are recommended for import in other 3d software. If your software doesn't support FBX or OBJ format, please use 3DS format; FBX and OBJ formats were exported from 3ds Max. The geometry for FBX and OBJ formats is set to quads
- FBX format is recommended for importing in real-time engines like Unreal Engine, Unity and etc.

Polycounts:
MAX format (one file included with TurboSmooth iteration 1 applied to all objects):
no TurboSmooth: 422,554 faces and 466,115 vertices
TurboSmooth iteration 1: 1,685,682 faces and 1,775,425 vertices
TurboSmooth iteration 2: 6,742,728 faces and 6,920,301 vertices

MB and C4D formats (only one file for each format included with Subdivision iteration 1 applied to all objects):
no Subdiv: 422,554 faces and 466,115 vertices
Subdiv iteration 1: 1,685,682 faces and 1,775,425 vertices
Subdiv iteration 2: 6,742,728 faces and 6,920,301 vertices

FBX and OBJ formats (3 files included for each format):
low: 422,554 faces and 466,115 vertices
medium: 1,685,682 faces and 1,775,425 vertices
high: 6,742,728 faces and 6,920,301 vertices

3DS format (3 files included):
low: 840,574 faces and 530,812 vertices
medium: 3,371,364 faces and 1,908,866 vertices
high: 13,485,456 faces and 7,332,447 vertices

Seleccionar licencia mejorada

  • $10,000 en Protección Legal (Indemnización)
  • Protección Legal Sin Límite (Indemnización)
  • Renuncia a medidas cautelares
  • Derechos de modelo asignables
  • $1,000,000 en Protección Legal (Indemnización)
  • Renuncia a medidas cautelares
  • Derechos de modelo asignables
  • $250,000 en Protección Legal (Indemnización)
  • Derechos de modelo asignables

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