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Kleine Schalttafel 3D-Modell

3D-Modelllizenz: Standard    Upgrade-Lizenz
FORMATE
NATIVE
Blender 3.1.0  |  Cycles Render
3ds Max 2015  |  V-Ray 3.20.03
Unity 2020
FBX
glTF gltf
glTF glb
OBJ
Textures_PBR_Roughness/Metallic
Textures_Specular/Glossiness
Andere Dateien
Small_Switchboard_MT3.zip
SmallSwitchboard_SPP.zip
3D Modell Spezifikationen
1,155 Polygone
1,241 Scheitelpunkte
Polygonal Quads/Tris Geometrie
Texturen
Materialien
UV-kartiert
non-overlapping Unverpackte UVs
Produkt ID: 1874577
383 Produkte
Seit 2016
3

3d model is low poly and game-ready. The model is optimized, not suitable for smoothed modifiers, without supporting edges.

Real scale - Units: cm - (Proportions and sizes are observed and as close as possible to the real object) ~ 31,1 x 17,9 x 44 cm.

Polygons - 1155 /Triangles - 2238 /Vertices - 1241

The model consists only of quadrangles and triangles.

Formats:

- .blend (Mesh + material (Principled BSDF) + Textures PBR - Roughness/Metallic) - Blender (ver. 3.1.0)
- .m*x (Triangles and quads only, Mesh + material (Vray 3.20.03)+(Default Scanline)(.mat) + Textures Specular/Glossiness) 3ds Max 2015.
- .tbscene (2 versions of the scene triangulated and regular mesh, Mesh + Textures PBR),(Marmoset Toolbag 3 scene).
- .FBX (Triangles and quads only, Mesh + Textures / material(Default Scanline) ),(exported from 3ds Max 2015).
- .obj (Triangulated, Mesh + Textures / material(Default Scanline) ), (exported from 3ds Max 2015).
- .glb (Triangulated, Mesh + Textures PBR (compressed in format)),(exported from Marmoset Toolbag 3).
- .gltf ( Triangulated, Mesh + Textures PBR - .jpg ) ,(exported from glTF Tools Visual Studio Code).
- .unitypackage (Triangulated, Mesh + Textures - .tga),(exported from Marmoset Toolbag 3).
- .spp (Substance Painter Project ver. 2020.1.1 (6.1.1) ).
- (folder textures, PBR Roughness/Metallic)
- (folder textures, PBR Specular/Glossiness)

Unwrapped UVs - Non-overlapping (Manually deployed, no overlapping or inverted polygons)

Textures game-ready (2048x2048 .PNG ) - PBR: BaseColor(Albedo), Metallic, Normal, Roughness, AO(Ambient occlusion). (Textures PBR one set for the whole model,5 PNG Files - 8bit)

Textures game-ready (2048x2048 .PNG ) - Specular/Glossiness: Diffuse, Specular, Glossiness, Normal. (Textures Specular/Glossiness one set for the whole model,4 PNG Files - 8bit)

Rendered in Blender Cycles - first 5 images.
Rendered in Marmoset Toolbag 3 - all other images.

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