Gemälde

$49

Standardlizenz | Upgrade-Lizenz
Formate (5)
Native | 3ds Max 2018 | V-Ray 4.1
3D Studio
Other Textures
FBX
OBJ
Andere Dateien
textures.rar
Spezifikationen
Veröffentlichungsdatum August 01, 2023
Produkt ID 2104509
Polygone 12,468
Scheitelpunkte 13,002
Polygonale Quads/Tris-Geometrie
Texturen
Materialien
UV-kartiert
Nicht überlappende, nicht umwickelte UVs
Exklusiv bei TurboSquid
member avatar
IXL1
42 Produkte | Contributor Seit 2014
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Beschreibung

Hi,
Here are paintings 3d models.High quality model maded and rendered in 3ds Max 2018 and V-Ray 4.1!
Paintings have most popular formats and dimensions,european standarts and american standarts. Paintings without frames!
Models have subdivadiable geometry.
For better results you can use turbosmooth modificator.You can combine paintings with frames.
You can use this models for your projects, like interiors, virtual exhibitions. You can change some textures(like diffuse map), combine paintings models for your taste.
Change orientation of paintings to portrait.
Information:

- Real world scale. in scene i used millimeters units.
- No objects and textures missing.
- Models near center of coordinates
- Total number of objects is 28(17 paintings). All objects are intelligently named.
- Scene include 1 layer and default layer. One Layer with paintings.
And layer with V-ray cameras, HDRI lights, you can put HDRI images in general options of light.
- Intelligently named all objects, materials and textures.
European Standart dimensions(cm.) for paintings:
-18x24
-24x30
-30x40
-35x50
-40x50
-50x60
-50x70
-50x100
-60x70
-60x80
-60x90
-90x120
American Standart dimensions(cm.) for paintings:
-75x127
-91x137
-102x152
-200x160
-240x200

Geometry:

Polygonal Quads/Tris
-Polys: 12468 (no turbosmooth)
-Verts: 13002 (no turbosmooth)
-NO Ngons
-NO overlapping vertices
-NO isolated vertices
-NO overlapping faces


Textures and materials:

- textures have resolutions 4096x4096px
- HDRI maps for ambients not included.
- No texture missing.
- Vray materials.Blend materials for painting images.
- UVWs mapping: non-overlapped
- UV Mapped: Yes
You can change (generate) bumpmaps to normalmaps, for games engines.
In 3ds max i used slate material editor


Arhive with textures(jpg) include:

-diffuse maps;
-bump maps;
-blend mask maps;

Files with mesh(max,obj,fbx,3DS).

For best importing use FBX file

Rendering previews:

3ds Max 2018 and V-Ray 4.1
Non-photoshop postprocessing
If you render this file using a different version of this renderer,
you may not have the same results as you see on the thumbnails
Thanks for using my models and have a good day!

Erweiterte Lizenz auswählen

  • $10,000 im Rechtsschutz (Haftungsfreistellung)
  • Unbegrenzter Rechtsschutz (Entschädigung)
  • Verzicht auf Unterlassungsansprüche
  • Zuweisbare Modellrechte
  • $1,000,000 im Rechtsschutz (Haftungsfreistellung)
  • Verzicht auf Unterlassungsansprüche
  • Zuweisbare Modellrechte
  • $250,000 im Rechtsschutz (Haftungsfreistellung)
  • Zuweisbare Modellrechte
Lesen Sie mehr über erweiterte Lizenzstufen oder kontaktieren Sie uns unter enterprise@turbosquid.com. Sind Sie bereits Shutterstock Enterprise-Kunde? Kontaktieren Sie Ihren Shutterstock-Vertriebsmitarbeiter, um die 3D-Erweiterung zu besprechen.

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