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Pferdespielbereit 3D-Modell

3D-Modelllizenz: Standard    Upgrade-Lizenz
FORMATE
NATIVE
Blender 3.6  |  Cycles Render 3.6
Blender 3.6  |  Cycles Render 3.6
Unreal 5.6  |  Other
FBX
Other
T_accessories_Metallic.png
T_accessories_Base_color.png
T_accessories_Mixed_AO.png
T_accessories_Opacity.png
T_accessories_Normal.png
T_accessories_Roughness.png
T_Skin_Anisotropy_level.png
T_Skin_Mixed_AO.png
T_Skin_Anisotropy_angle.png
T_Skin_Base_color.png
T_Skin_Roughness.png
T_Skin_Normal_OpenGL.png
3D Modell Spezifikationen
42,200 Polygone
41,800 Scheitelpunkte
Polygonal Quads only Geometrie
Texturen
Materialien
UV-kartiert
non-overlapping Unverpackte UVs
Manipulierten
Animiert
Produkt ID: 2518447
36 Produkte
Seit 2019

This is a 3D Photorealistic detailed horse game-ready created in Blender.This model has a clean geometry based on loops and only quads.

Native files included:

  • .blend (2 files, horse_v3 is with full rigify rig, horse_v3_fbx_export is used for fbx export and without face controls)
  • .fbx
  • .uproject

12 textures, skin 4K + accessories 2k:

  • diffuse (accessories and skin)
  • normal (accessories and skin)
  • roughness (accessories and skin)
  • ambient occlusion (accessories and skin)
  • anisotropy level (skin)
  • anisotropy angle (skin)
  • metallic (accessories)
  • opacity (accessories)

Animations included:

  • walk-cycle
  • run-cycle

Mesh resolutions, Polycount (vert/faces): 42.168/41.809 (Tot LOD2)

  • main body LOD 0: 1.610/1.608
  • main body LOD 1: 6.434/6.432
  • main body LOD 2: 25.730/25.728
  • eyeballs/corneas: 6.924/6.908
  • gum-teeth and tongue: 2.945/2.864
  • fur mesh: 1.483/1.406 (builted on duplicated mesh)

Rigged with rigify.

The hair and tail are created with particles in Blender. In Unreal Engine are imported from alembic created in Maya Xgen.(With the purchase there are the alembic exported files)

About the fbx:

  • It is exported from Blender with 2 animations, only deform bones
  • There are 4 fbx: full animated version, static model and rig, rig with run-cycle, rig with walk-cycle.
  • rig comapatibiliy issues with Cinema4d (if you use in Cinema4d I would suggest to buy only if you are interested in mesh and textures, otherwise I would suggest to not buy it)

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