2021 Kia Sorento

$129

Standardlizenz | Upgrade-Lizenz
Nur für redaktionelle Zwecke
Formate (7)
Kostenlose Dateiformatkonvertierungen verfügbar
Native | 3ds Max 2015 | Corona 5.0
Cinema 4D R17 | Default Scanline
Maya 2015 | Maya Hardware 2.0
3ds Max 2015 | Default Scanline
3D Studio
FBX
OBJ
Spezifikationen
Veröffentlichungsdatum May 28, 2020
Produkt ID 1567497
Polygone 307,675
Scheitelpunkte 344,045
Polygonale Quads/Tris-Geometrie
Texturen
Materialien
UV-kartiert
Gemischte, nicht verpackte UVs
member avatar
HKV Studios
707 Produkte | Contributor Seit 2005
Habe Fragen? Chatte jetzt mit uns.

Beschreibung

High detailed 3D model of 2021 Kia Sorento with interior.

Main features:
- Originally created with 3ds Max 2015
- Two MAX files with Corona and Standard 3ds Max materials
- Subdivision modifier is available in the history for MAX, MB and C4D file formats (subdivision iteration 1 is set for all objects). So you can get access to original non-smoothed mesh by deactivating the Subdivision modifier
- Separate objects like body, wheels and doors. Total number of objects is 21. All objects are intelligently named
- Doors can be opened
- Unit system is set to metric (millimeters). Real-world scale
- All textures and materials are included and assigned
- 23 textures, which vary in resolution from 33x796px to 4096x4096px
- Windshield, rear window and back side windows are using high resolution transparency mask texture
- Previews rendered in 3ds Max 2015 with Corona 5.0. Scenes, HDRI's and backplate images for outdoor renders are not included in product files

Special notes:
- FBX and OBJ formats are recommended for import in other 3d software. If your software doesn't support FBX or OBJ format, please use 3DS format; FBX and OBJ formats were exported from 3ds Max. The geometry for FBX and OBJ formats is set to quads
- FBX format is recommended for importing in real-time engines like Unreal Engine, Unity and etc.
- MAX files can be loaded in Autodesk 3ds Max 2015 or higher. In order to use Corona rendering setups and materials, Corona 3.0 or higher is needed
- C4D file can be loaded in MAXON Cinema4D R17 or higher. Only standard Cinema4D materials and standard renderer used
- MB file can be loaded in Autodesk Maya 2015 or higher. Only standard Maya materials and standard Hardware 2.0 renderer used

Polycounts:
MAX format (only one file included with MeshSmooth iteration 1 applied to all objects):
no MeshSmooth: 307,675 faces and 344,045 vertices
MeshSmooth iteration 1: 1,227,300 faces and 1,302,017 vertices
MeshSmooth iteration 2: 4,909,200 faces and 5,057,211 vertices

MB format (only one file included with Subdivision iteration 1 applied to all objects):
no Subdivision: 307,675 faces and 344,045 vertices
Subdivision iteration 1: 1,227,300 faces and 1,302,017 vertices
Subdivision iteration 2: 4,909,200 faces and 5,057,211 vertices

C4D format (only one file included with Subdivision iteration 1 applied to all objects):
no Subdivision: 307,673 faces and 343,883 vertices
Subdivision iteration 1: 1,227,300 faces and 1,302,017 vertices
Subdivision iteration 2: 4,909,200 faces and 5,057,211 vertices

FBX and OBJ formats (3 files included for each format):
low: 307,675 faces and 344,045 vertices
medium: 1,227,300 faces and 1,302,017 vertices
high: 4,909,200 faces and 5,057,211 vertices

3DS format (3 files included):
low: 611,950 faces and 397,616 vertices
medium: 2,454,600 faces and 1,424,902 vertices
high: 9,818,400 faces and 5,376,920 vertices

Erweiterte Lizenz auswählen

  • $10,000 im Rechtsschutz (Haftungsfreistellung)
  • Unbegrenzter Rechtsschutz (Entschädigung)
  • Verzicht auf Unterlassungsansprüche
  • Zuweisbare Modellrechte
  • $1,000,000 im Rechtsschutz (Haftungsfreistellung)
  • Verzicht auf Unterlassungsansprüche
  • Zuweisbare Modellrechte
  • $250,000 im Rechtsschutz (Haftungsfreistellung)
  • Zuweisbare Modellrechte
Lesen Sie mehr über erweiterte Lizenzstufen oder kontaktieren Sie uns unter enterprise@turbosquid.com. Sind Sie bereits Shutterstock Enterprise-Kunde? Kontaktieren Sie Ihren Shutterstock-Vertriebsmitarbeiter, um die 3D-Erweiterung zu besprechen.

About Conversion Requests

To submit a conversion request for a purchased asset, please complete our Conversion Request Form.

If you have not yet purchased a model, please review our Documentation about Conversions to learn about what limitations you may encounter with a conversion.

For any additional questions about a model’s suitability for conversion, please contact TurboSquid Support.

Laden...