Roller Shutters

$22

Standard License | Upgrade License
Formats (7)
Free file format Conversions available
Native | Blender 3.1.0 | Cycles Render
3ds Max 2015 | V-Ray 3.20.03
glTF
FBX
OBJ
Unity
Other Files
Textures_Baked_Optional.zip Textures_SpecularGlossiness.zip Textures_PBR_RoughnessMetallic.zip RollerShutters_SPP.zip Roller_Shutters_MT3.zip
Specifications
Publish Date March 28, 2022
Product ID 1874436
Polygons 158
Vertices 172
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Non-overlapping Unwrapped UVs
PBR
Real-Time
member avatar
Grishmanovskij Anton
384 Products | Contributor Since 2016
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Description

3d model is low poly and game-ready. The model is optimized, not suitable for smoothed modifiers, without supporting edges. To save polygons, the model does not have a back wall, since the model is usually installed with a recess in the building.

Real scale - Units: cm - (Proportions and sizes are observed and as close as possible to the real object) ~ 332 x 361 x 45 cm.

Polygons - 158 /Triangles - 308 /Vertices - 172

The model consists only of quadrangles and triangles.

Formats:

- .blend (Mesh + material (Principled BSDF) + Textures PBR - Roughness/Metallic) - Blender (ver. 3.1.0)
- .m*x (Triangles and quads only, Mesh + material (Vray 3.20.03)+(Default Scanline)(.mat) + Textures Specular/Glossiness) 3ds Max 2015.
- .tbscene (Mesh + Textures PBR - Roughness/Metallic, Marmoset Toolbag 3 (Ver 3.08))
- .FBX (Triangles and quads only, Mesh + Textures / material(Default Scanline) ),(exported from 3ds Max 2015).
- .obj (Triangulated, Mesh + Textures / material(Default Scanline) ), (exported from 3ds Max 2015).
- .glb (Triangulated, Mesh + Textures PBR (compressed in format)),(exported from Marmoset Toolbag 3).
- .gltf ( Triangulated, Mesh + Textures PBR - .jpg ) ,(exported from glTF Tools Visual Studio Code).
- .unitypackage (Triangulated, Mesh + Textures - .tga),(exported from Marmoset Toolbag 3).
- .spp (Substance Painter Project ver. 2020.1.1 (6.1.1) ).
- (folder textures, PBR Roughness/Metallic)
- (folder textures, PBR Specular/Glossiness)
- (folder textures, textures baked from a high poly model)

Unwrapped UVs - Non-overlapping (Manually deployed, no overlapping or inverted polygons)

Textures game-ready (2048x2048 .PNG ) - PBR: BaseColor(Albedo), Metallic, Normal, Roughness, AO(Ambient occlusion). (Textures PBR one set for the whole model,5 PNG Files - 8bit)

Textures game-ready (2048x2048 .PNG ) - Specular/Glossiness: Diffuse, Specular, Glossiness, Normal, Metallic(Mask for Blend). (Textures Specular/Glossiness one set for the whole model,5 PNG Files - 8bit)

Optional Textures baked (Additional textures baked from a high poly model), ( 2048x2048 .Psd ) - Curvature, Normal, Normal (Object), Height, Position, Thickness, Material ID, AO(Ambient occlusion).

Rendered in Blender Cycles - first 5 images.
Rendered in vray 3.20.03 - 1 image.
Rendered in Marmoset Toolbag 3 - all other images.

Select Enhanced License

  • $10,000 in Legal Protection (Indemnification)
  • Uncapped Legal Protection (Indemnification)
  • Waiver from injunctive relief
  • Assignable model rights
  • $1,000,000 in Legal Protection (Indemnification)
  • Waiver from injunctive relief
  • Assignable model rights
  • $250,000 in Legal Protection (Indemnification)
  • Assignable model rights
Read more about enhanced license tiers, or contact us at enterprise@turbosquid.com. Already a Shutterstock Enterprise Customer? Contact your Shutterstock Sales Support Agent to talk about adding 3D.

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