Robot - Operator 008

$49

Standard License | Upgrade License
Formats (4)
Free file format Conversions available
Native | Blender 4.2 | Cycles Render 4.2
Other Textures
FBX
glTF 2.0
Other Files
textures.rar
Specifications
Publish Date November 27, 2025
Product ID 2495669
Polygons 59,244
Vertices 60,072
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Non-overlapping Unwrapped UVs
Rigged
Animated
PBR
Real-Time
member avatar
AAARAYA
19 Products | Contributor Since 2024
Have questions? Chat with us now.

Description

SCI-FI CHARACTER CONCEPT

This asset is a fully modeled and rigged SCI-FI CHARACTER designed for real-time applications, animation pipelines, and technical visualization tasks. The model uses optimized polygonal geometry intended for deformation stability while maintaining silhouette accuracy and clean edge flow. All components are organized using WELL-NAMED OBJECTS, and the corresponding WELL-NAMED MATERIALS ensure consistent shading management across every mesh element.The character includes a complete FULL BODY RIG, structured for GAME-READY, ANIMATION-READY, and POSE-READY workflows. The bone hierarchy follows standard compatibility conventions, and skin weights are assigned for stable deformation without excessive distortion in high-motion regions. UVW MAPPING is NON-OVERLAPPING, providing clean texture projection and reliable results across real-time rendering environments.The asset contains TEXTURES, MATERIALS, and full PBR WORKFLOW (PBR YES) support. Texture sets include COLOR MAPS, NORMAL MAPS, and ROUGHNESS MAPS, 4K -2K Textures enabling predictable shading behavior in physically based renderers. No displacement, emission, or baked lighting maps are included to maintain flexibility for engine-driven shading systems. All texture files follow clean naming conventions and are arranged for straightforward integration.Topology is manifold and free of internal geometry, suitable for further modification if needed. The model contains no physics constraints, particle systems, cloth simulation, or dynamic rigs; only the primary deformation rig is implemented. The asset imports cleanly into standard DCC software and real-time engines with no dependency on external plug-ins.This SCI-FI CHARACTER is prepared for immediate use in GAME DEVELOPMENT, ANIMATION PIPELINES, and VISUALIZATION PROJECTS requiring a rigged humanoid asset with structured material workflows, non-overlapping UVs, and PBR-compliant texturing. 4096 x 4096 for main textures, 2048 x 2048 for second textures

Select Enhanced License

  • $10,000 in Legal Protection (Indemnification)
  • Uncapped Legal Protection (Indemnification)
  • Waiver from injunctive relief
  • Assignable model rights
  • $1,000,000 in Legal Protection (Indemnification)
  • Waiver from injunctive relief
  • Assignable model rights
  • $250,000 in Legal Protection (Indemnification)
  • Assignable model rights
Read more about enhanced license tiers, or contact us at enterprise@turbosquid.com. Already a Shutterstock Enterprise Customer? Contact your Shutterstock Sales Support Agent to talk about adding 3D.

About Conversion Requests

To submit a conversion request for a purchased asset, please complete our Conversion Request Form.

If you have not yet purchased a model, please review our Documentation about Conversions to learn about what limitations you may encounter with a conversion.

For any additional questions about a model’s suitability for conversion, please contact TurboSquid Support.

Loading...