German Shepherd Animated

$650

Standard License | Upgrade License
Formats (2)
Free file format Conversions available
OBJ
Other Textures
Other Files
GermanShepherd_textures.zip
Specifications
Publish Date January 04, 2022
Product ID 1835467
Polygons 109,124
Vertices 109,301
Polygonal Quads Only
Textures
Materials
UV Mapped
Overlapping Unwrapped UVs
Rigged
Animated
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Description

Introduction

This is a high-quality German Shepherd model, including multiple 4K maps, rigging, animation, and fur. The body maps, which are in the UDIM format, and fur maps are made separately to get a more realistic effect. This model is made with Blender at real-world scale and rendered by Cycles renderer.

It consists of 6 objects: Body, paws, lacrimal glands, pupils, teeth, tongue.

Polygons

Body:  vertices 59,427 polygons 59,250

Paws: vertices 4,734 polygons 4,500

Lacrimal glands: vertices 1,284 polygons 1,344

Pupils: vertices 1,220 polygons 1,280

Teeth: vertices 40,988 polygons 41,104

Tongue: vertices 1,648 polygons 1,646

Total: vertices 109,301 polygons 109,124

Formats

There is a Blender project, an OBJ file, and 19 textures.

Rigging

With full controllers manually created with Blender armature system, postures and animations are easier to create. Features are as follows:

CTR_Root controls the entire model.

CTR_SpineRoot controls the center of gravity of the body with the customized attribute that switches IK/FK.

CTR_IK_Spine_B controls the animation of the hip.

CTR_IK_Spine_M controls the animation of the belly.

CTR_IK_Spine_F controls the animation of the chest.

CTR_Tail 00, CTR_Tail 002, CTR_Tail 003, CTR_Tail 004, CTR_Tail 005, CTR_Tail 006, CTR_Tail 007 control the rotation of the tail.

Head controls the rotation of the head.

Jaw_master controls the mouth opening and closing.

Eyes control the rotation of eyeballs.

The facial rigging can control the animations of nose, lips, and tongue with support for animating expressions, like happy, angry, and sad, etc.

Each toe has a separate controller.

The IK/FK can be switched by the customized attributes of the foot controllers, which isn’t seamless.

And more…

Animations

Loopable Run01 animation at 30 fps, frame range 0-220;

Loopable Run02 animation at 30 fps,frame range 0-12;

Loopable Trotting animation at 30 fps, frame range 0-360;

Loopable Walking animation at 30 fps, frame range 0-360;

Unlooped Yelping animation at 30 fps, frame range 0-364;

Features

The model is in meter units at real-world scale. 

To run quickly, the fur is toggled to Render, but not Display. You can hit the Display if needed.

Put the model in the scene to render without any cleaning.

No lights and cameras.

Hair introduction:

If this high resolution is not necessary, here are some optimization methods:

Decrease the number of hair children, and increase the thickness of hair.

Decrease the steps of Interpolated spine

Select Enhanced License

  • $10,000 in Legal Protection (Indemnification)
  • Uncapped Legal Protection (Indemnification)
  • Waiver from injunctive relief
  • Assignable model rights
  • $1,000,000 in Legal Protection (Indemnification)
  • Waiver from injunctive relief
  • Assignable model rights
  • $250,000 in Legal Protection (Indemnification)
  • Assignable model rights
Read more about enhanced license tiers, or contact us at enterprise@turbosquid.com. Already a Shutterstock Enterprise Customer? Contact your Shutterstock Sales Support Agent to talk about adding 3D.

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