Sci-Fi Soldier Unreal Unity

$349

Formats (8)
Free file format Conversions available
Native | 3ds Max 2014 | Default Scanline 2014
3ds Max 2013 | Default Scanline 2013
Blender 2.8 | Cycles Render 2.8
Other Textures
FBX
Other Files
scifi_unity_package.unitypackage scifi_soldier_midpoly_PBR_psd.rar gun_midpoly_PBR_psd.rar scifi_soldier_head_midpoly_PBR_psd.rar weapon_unreal.fbx scify_soldier_unreal.fbx unreal_textures.rar
Specifications
Publish Date July 08, 2016
Product ID 1052902
Polygons 14,734
Vertices 14,801
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Mixed Unwrapped UVs
Rigged
PBR
member avatar
Michael Weisheim
44 Products | Contributor Since 2014
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Description

Qualitative 3d model of Sci-Fi Soldier that can be used in Animation/Films/Games.

Package contains Character in Midpoly and Lowpoly Version. Both Versions are Rigged&Skinned in 3dsmax

Lowpoly version is rigged and skinned in Blender 2.8

Lowpoly Character exported to Unreal 4 (fbx file and textures)
Lowpoly Character exported to Unity 5 (unity package)

I marked the turnables with lowpoly text tag so you can see the lowpoly version too. Turnables without text are Midpoly Version visualisation.


----------------------Unity Package 5----------------------

Character Unity package contains:
Lowpoly rigged character in FBX format
Textures and Materials already applied
Compatible with Humanoid Rig in Unity.
Textures in TGA format

Import the package in Unity 5:
Unity>Assets>Import Package>Custom Package


------------------------Unreal Package----------------------

- Lowpoly rigged character in FBX format
- character mannequin skeleton
- character has the size of unreal mannequin
- textures are calibrated for unreal in TGA format
- weapon fbx included.
- character works with epic store mannequin animations
please see preview rig test video i captured from unreal engine with "animation starter pack"
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Package Content

3dsmax version 2014+ and FBX
PBR Textures
Marmoset Scene with shaders
Blender 2.8 version rigged ( only lowpoly game version)
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LOWPOLY (GAME Resolution)
This Resolution is preferably for using Ingame

- Mesh Resolution Character+weapon+hair
14706 Polys
27214 Tris
14776 Verts


-Textures-
Format: TGA
Resolution: 4096x4096 px

-Texture Types-
Diffuse(Color)
Metallness
Roughness(Gloss)
Normal
AO

-Rig-
Biped&Skin in 3dsmax

- UV -
Uv is prepared to work best in Realtime/Engine environment. For this reason Lowpoly version has 3 texture-sets. One for a Character, one for weapon and the last one for the hair with alpha channel.

- Lowpoly character is also rigged in blender 2.8 version (file attached)

----------------------------------------------------------------------------
MIDPOLY (Design Resolution)

This Resolution is preferably to use for keyart and rendering


- Mesh resolution Character+weapon -
353.944 Polys
703.632 Tris
354.973 Verts

-Textures-
Format: TGA
Resolution: 2048x2048px - 4096x4096 px

Texturesets: 6
Multiple Texturesets to achive high detail Quality

-Texture Types-
Diffuse(Color)
Metallness
Roughness(Gloss)
Normal
AO
-----------------------------------------------------------

PBR READY!!!

Character was rendered in Marmoset Toolbag with new
Metalness/Roughness Workflow that actually become the industry standard.

Textures supports PBR (Physical Based Rendering Shaders)

Marmoset Toolbag 2 scene Included!

---------------------------------------------------------------------------

Info:

If you need/use Diffuse/Specular/Gloss Texture workflow you can easy and fast convert them in Photoshop using Documentation inside this package.

-------------------------------------------------------------------------

Animation:
Soldier is rigged with 3dsmax biped and can handle handmade and motion capture animation in BIP format.

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If you like you can click on my name to see all my characters.
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