Character Unity package contains: Lowpoly rigged character in FBX format Textures and Materials already applied Compatible with Humanoid Rig in Unity. Textures in TGA format
Import the package in Unity 5: Unity>Assets>Import Package>Custom Package
- Lowpoly rigged character in FBX format - character mannequin skeleton - character has the size of unreal mannequin - textures are calibrated for unreal in TGA format - weapon fbx included. - character works with epic store mannequin animations please see preview rig test video i captured from unreal engine with 'animation starter pack' ------------------------------------------------------------------------ Package Content
3dsmax version 2014+ and FBX PBR Textures Marmoset Scene with shaders Blender 2.8 version rigged ( only lowpoly game version) ------------------------------------------------------------------------ LOWPOLY (GAME Resolution) This Resolution is preferably for using Ingame
- Mesh Resolution Character+weapon+hair 14706 Polys 27214 Tris 14776 Verts
-Textures- Format: TGA Resolution: 4096x4096 px
-Texture Types- Diffuse(Color) Metallness Roughness(Gloss) Normal AO
-Rig- Biped&Skin in 3dsmax
- UV - Uv is prepared to work best in Realtime/Engine environment. For this reason Lowpoly version has 3 texture-sets. One for a Character, one for weapon and the last one for the hair with alpha channel.
- Lowpoly character is also rigged in blender 2.8 version (file attached)
Animation: Soldier is rigged with 3dsmax biped and can handle handmade and motion capture animation in BIP format.
------------------------------------------------------------------------ If you like you can click on my name to see all my characters. ---------------------------------------------------------------------