REV 2025
Resolution Textures 2K Default Now 1K and 4K texture sets also available.
Texture Profiles: PBR [BaseColor, Metallic, Roughness, Normal, Occlusion] U [BC_ / N_ / ORM_]
Most meshes have 1x material mesh, joined ones may have 2 or 3.
* 20 materials total for all the package.
* Naming Conventions: SM_ / M_ / T_
* FBX & .BLEND files / Scene Files [Textures Attached and No Textures Version if needed],Individual .FBX Exports at origin 000 [Without Textures Attached] - About 660 files.All-In-One .FBX Export at origin 000 [Textures Attached and No Textures Version if needed]Blender Render Template [same as you see in the Blender labeled shots].
* Poly Count: The pack is mid to low-poly. Props textured with tilesheet/seamless method have a 1x Bevel. Some have unbeveled variations.Poly count for most individual things is below 1k Tris for about 80% to 70% of the pack. Polycount can go to 13k Tris for joined meshes like wooden bridges with ropes. About 20 to 30% of the pack. Total polycount without assembled Cabin examples is 360,984 Tris and 194k verts for about 659 objects.
* Shading for most things use auto_smooth, beveled meshes use a combination of auto_smooth with weighted normals.
* IMPORTANT PLEASE READ BEFORE PURCHASE - TEXTURING AND UV UNWRAPPING: UV Unwrapping: Non_Overlapping for a few & Overlapping for most. About 80% of the pack is Textured with tilesheet & seamless methods. Note: Most UV overlapping objects do not have seams.
* IMPORTANT NOTES 2 - PLEASE READ BEFORE PURCHASING:
* Everything in terms of scale is modeled around the scale of the Unreal Engine 4 mannequin.
* Some meshes have variations. Also some variations include their parts separated if needed, this to make your own combinations or more. In the other hand, some meshes are joined to provide easier control on them.
* Pivot placement is quite generous in a way that I made it so it is easy to follow a modular approach.
* For best organization please use the .BLENDER files I left in the pack. In these I organized everything in 10 batches via collections and such.
* Cabin assembly examples are available only in the _SCENE files.
* I added an extra Wood Trim 1 variation with roughness.
* The shots you see here are divided in the following: Blender Cycles, Blender Eevee, Sketchfab Model Viewer and Raw Blender Shots
Examples of PolyCount:
- Wooden Fence 2: 160 Tris, 108 Verts
- Fence 2 Post: 20 Tris, 15 Verts
- HD Bucket 2 with handle: 1972 Tris
More info in my ArtStation or FAB.