06号底盘水泥拖车黄色全PBR Unity UE纹理

$109

标准许可证 | 升级许可证
仅限编辑使用
格式 (17)
提供免费文件格式转换
Native | Blender 4.5 | Cycles Render 4.5
Blender 4.5 | Cycles Render 4.5
Maya 2022 | Arnold 6.2
Unity 6000.1.10f | Other 6000.1.10f
Blender 3.4 | Blender Render 3,4
Maya 2017 | Arnold 5.3.1.1
Maya 2015 | V-Ray 3.2
3ds Max 2015 | V-Ray 5.20.23
3ds Max 2018 | Arnold 7.0
FBX
glTF
OpenUSD
OBJ
FBX
glTF
其他文件
Cement_Trailer01_Yellow_Substance-01.zip TruckChassis06_Yellow_Substance-01.zip Truck06_Cement_Trailer_Yellow_4K_Textures.zip Truck06_Cement_Trailer_Yellow_1K_2K_Textures.zip
规格
发布日期 February 08, 2026
产品 ID 2525748
多边形 273,516
顶点 284,254
未知几何
纹理
材料
UV 映射
重叠展开的 UV
索具
PBR
干细胞认证
member avatar
Eight Vertex
439 产品 | Contributor 自从 2021
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描述

The Photorealistic 3D model of Truck 06 Chassis Cement Trailer Yellow Rigged, This model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc,.

Features:
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
- Rigged only in Maya and Blender.
- Rigged properly using Armature and Shape keys. All bone constraints are set in Blender.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
-Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quality.
-No extra plugins are needed for this model.
-Units: meters.
-PBR textures are available for both Specular-Glossiness and Metalness-Roughness workflows

The Model has 3 materials (Truck06_Chassis_ExteriorMat, Truck06_Chassis_InteriorMat, Concrete_Mat) . Each has its own set of texture maps.
Texture Maps and Resolutions
All Metallic and Specular Maps
(Supports for 3D Softwares and Renderers)
- Basecolor (4K)(2K)(1K)
- Diffuse (4K)(2K)(1K)
- AO (4K)(2K)(1K)
- Roughness (4K)(2K)(1K)
- Glossiness (4K)(2K)(1K)
- Metallic (4K)(2K)(1K)
- Specular (4K)(2K)(1K)
- NormalDirectX (4K)(2K)(1K)
- NormalOpenGl (4K)(2K)(1K)
- Opacity (4K)(2K)(1K)

Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)

Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)

UE4 Packed
- Basecolor (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
- OcclusionRoughnessMetallic (4K) (2K) (1K)

PolyCount Without Subdivision
Vertices - 284254
Faces - 273516
Tris - 516883

Quads: 243367

The units used in this project are,
Unit System : Metric
Length : Meters
Rotation : Degrees

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