Huge 'organically grown' Bible-era Middle Eastern town. Over 700 unique buildings, with no shape repetition. Ideal for games, sims or pre-rendered animations.
Excellent economy for level of details. Town sits in 1600m by 1600m of detailed real-world terrain. Lanscape texture is 6664 square, giving a ground resolution of 24cm per pixel. Set uses just 67 textures in total. Trees use alpha maps - may require reapplication in some non-native formats.
This set is part of a huge linked collection available from ES3DStudios. Range of characters and vehicles also available. Many more linked sets available from ES3DStudios in all common 3D formats. Click 'ES3DStudios' for full selection.
All renders shown here created with 3dsMax and Mental Ray. Max and Maya versions checked in native 3D application.
An untextured version of this set is also available at a lower price.
Texture Res: 67 bmp textures in power of 2 resolutions, mostly 256 and 512. This model is not intended for subdivision.