超级游艇骄傲

$150

标准许可证 | 升级许可证
仅限编辑使用
格式 (6)
提供免费文件格式转换
Cinema 4D
Lightwave
Maya
3ds Max
OBJ
Softimage
规格
发布日期 July 28, 2007
产品 ID 362688
多边形 46,378
顶点 60,282
多边形
纹理
材料
未知展开的 UV
TurboSquid 独家
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ACE_POLY
58 产品 | Contributor 自从 2003
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描述

Update: 2008/04/09
=======================================================
Ship model facts: Poly Count: 46378 Triangle Count: 97513
Vertex Count(before split of smoothing group): 60282
Vertex Count(after split of smoothing group) :90621

These numbers don"t count the chairs on the deck.
=====================================================
Model:

The model looks very much like the real ship (Google it if you don"t believe).
=====================================================
Material and Rendering:

Preview pictures are rendered by Vray in 3dsmax But the model is devrayed to make it compatible with most 3d applications. We have properly named the materials. So for visual enhancing materials like GLASS,CHROME,POOLWATER. You should replace them with materials of your own liking in your favorite 3d application. I also recommend adding some falloff reflection to most materials.


There is no multi_material used in the model for better compatibility with all 3d application.

Seawater(just a big plane) and HDRI cloud used in the renders are not included in the package

=====================================================
Naming & SmoothingGroup:
models are all properly named. By combining with "select by material" you can select any parts quickly in any 3d application.
All objects are edge-splitted based on smoothing group assignment. So even if some applications don"t treat smoothinggroup nicely can handle this model. Of course this will increase the vertex count but you can weld it back if you like.
=====================================================
Contact support should you have questions. We will try to address your concerns as promptly as possible.

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