SU57原型052

$249

标准许可证 | 升级许可证
仅限编辑使用
格式 (7)
提供免费文件格式转换
Native | Maya 2018 | Arnold 5
Cinema 4D 14 | Default Scanline
OpenFlight
FBX
OBJ
其他文件
SU57_prototype_TemplatePDF.pdf
规格
发布日期 May 11, 2019
产品 ID 1405996
多边形 15,302
顶点 15,082
多边形四边形/三角形几何体
纹理
材料
UV 映射
混合展开 UV
索具
PBR
游戏
TurboSquid 独家
member avatar
Midpoint Models
6 产品 | Contributor 自从 2010
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描述

This is a 3D model of a Sukhoi Su57. It represents the prototype number 052.

It is created focused on precision, realism and attention to detail. It is highly accurate, geometry optimized and fully textured.

Originally created with Maya 2018


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This model is designed for use as a PBR real-time asset in a videogame or simulation project, so it is not intended to be subdivided.

This model is suitable for use in broadcast, advertising, design visualization, etc.

This model uses a scale of 1unit = 1 meters

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This model contains 54 separate objects

This model contains 15302 polygons (ground plane included)

This model contains 11755 quads, 3547 tris, and 0 ngons (ground plane included)

This model contains poles (more than 5 edges that converge to a single vertex.)

This model contains Arnold Shaders with PBR textures.

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Product is ready to render out-of-the-box. Lights and camera are included in the file.
Images with a white background have been created with the provided maya file.

Presentation images are rendered with Maya2018 and Arnold 5. If you render using a different version you may not have the same results as you see on the thumbnails.

Included with this download is a pdf that defines the render settings to create similar images to the presentation ones
with the sky.

There are some screenshots from Maya and Substance Painter. They are specified in the image.

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This model use 1 set of PBR textures. They are in the maya rar file

Base Color (Albedo): 4096x4096 BMP 8bits/channel

Metalness: 4096x4096 BMP 8bits/channel

Roughness: 4096x4096 BMP 8bits/channel

Normal: 4096x4096 BMP 8bits/channel

Height: 4096x4096 TIF 32bits/channel

Ambient Occlusion: 4096x4096 BMP 8bits/channel

Ambient Occlusion texture is not used in Maya file, but it is provided because it could be useful in another software.

The textures used in the Marmoset 3D preview are reduced, they are not the final Hi-Resolution

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Model is built to real-world scale

Units used: Meters

Scene objects are organized by layers / groups / objects

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The model is rigged, it comes with these controllable parts:

- Flaps
- Ailerons
- Elevators
- Canards
- Rudders
- Landing Gear Open/Closed
- Pilot ON/OFF

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  • $250,000 法律保护(赔偿)
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