This product source file done in MAYA
Models possible to use in any project and any 3d software
Features:
* High detail polygonal model.
* Objects have proper pivot points locations.
* Detailed enough for close-up renders. For high-res rendering.
* correctly scaled accurate representation of the original objects.
*All objects have Non-overlapping UV's defined.
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Model is based on edge-loop mesh topology so it would be very easy to modify
Damage version in zbrsh file included.
Polygon Count:: 3172
Tricount : 6038
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File Formats Available:
OBJ
MAYA
Autodesk FBX
ZTL (Z BRUSH 4R4)
Normal Map( TGA)
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Best For:
Animation Project
Game Concept
Animation Practice
Modeling Practice
Self Learning
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Thanks