Sci Fi soldier modeled in ZBrush and adapted to 3ds max in low pol version, ready for rigging and animate.
Under the helmet there is a human (male) head, with inner mouth, separate eyes and correct topology ready for rigging and animate.
Includes:
- 3ds max (Scanline and V-Ray)
- OBJ
- FBX
- Textures:
2 maps: Body / Helmet and head)
Size: 4096x4096
Channels:
- Diffuse
- Normal
- Specular
- AO
- Displace