Sci Fi Door 02 包含所有 PBR Unity UE 纹理

$29

标准许可证 | 升级许可证
格式 (18)
提供免费文件格式转换
Native | Blender 3.6 | Cycles Render 3.6
Blender | Blender Render 3.4
Maya 2017 | Arnold 5.3.1.1
Maya 2015 | V-Ray 3.2
Cinema 4D R18 | Arnold 3.2
Cinema 4D R18 | Advanced Render 3.2
3ds Max 2015 | V-Ray 5.20.23
3ds Max 2018 | Arnold 7.0
Unreal 4.10 | Other 4.1
Unity 5.4 | Other 5.4
Maya 2022 | Arnold 6.2
Blender 3.6 | Cycles Render 3.6
FBX
glTF
USDz
OBJ
Collada
FBX
其他文件
Sci_Fi_Corridor02_Door_1K_2K_Textures.zip SciFi_Corridor_SubstancePainter-01.rar Sci_Fi_Corridor02_Door_4K_Textures.zip
规格
发布日期 January 27, 2024
产品 ID 2182048
多边形 1,173
顶点 1,220
多边形四边形/三角形几何体
纹理
材料
UV 映射
重叠展开的 UV
索具
动画
PBR
游戏
干细胞认证
member avatar
Eight Vertex
431 产品 | Contributor 自从 2021
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描述

The Photorealistic 3D Model Collection of Sci-Fi Door 02 Rigged. This Collection is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc.

Features:

-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.

-Clean and optimized topology is used for maximum polygon efficiency.

-All textures and materials are tailored and applied for high quality render results.

-Mid Poly and optimized for use for games, films, commercials, etc.,

-All objects have fully unwrapped UVs.

-No extra plugins are needed for this model.

-Units: meters.

-PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows

Texture Maps and Resolutions

PBR - Metallic and Specular Maps

- Basecolor (4K) (2K) (1K)

- Diffuse (4K) (2K) (1K)

- Roughness (4K) (2K) (1K)

- Glossiness (4K) (2K) (1K)

- Metallic (4K) (2K) (1K)

-Height (4K) (2K) (1K)

- Specular (4K) (2K) (1K)

- AO (4K) (2K) (1K)

- NormalDirectX (4K) (2K) (1K)

- NormalOpenGl (4K) (2K) (1K)

-Emissive(4K) (2K) (1K)

-Opacity (4K) (2K) (1K)

Texture Maps for Unity

Universal Render Pipeline(URP) - Both Metallic and Specular Workflows

- AlbedoTransparent (4K) (2K) (1K)

- MetallicSmoothness (4K) (2K) (1K)

- SpecularSmoothness (4K) (2K) (1K)

- Normal (4K) (2K) (1K)

-Emissive(4K) (2K) (1K)

Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows

- Basemap (4K) (2K) (1K)

- MaskMap (4K) (2K) (1K)

- Specular (4K) (2K) (1K)

- Normal (4K) (2K) (1K)

-Emissive(4K) (2K) (1K)

UE4 Packed

- Basecolor (4K) (2K) (1K)

- Normal (4K) (2K) (1K)

- OcclusionRoughnessMetallic (4K) (2K) (1K)

-Emissive(4K) (2K) (1K)

We assure premium quality for the best price

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Thank You

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