Super realistic high detailed Rigged Chinese Dongfeng DF-41 Mobile Intercontinental Nuclear Ballistic Missile (Heavy Vehicle Missile Transporter + Rigged Nuclear Missile) 3D Model with high resolution textures and PBR maps.
8192x8192 .png textures with super high detailed materials included!
Game ready model - can be used in game engines and realtime scenes. Unity, Cryengine, Lumberyard, Unreal Engine etc. friendly.
Rendered with the Marmoset Toolbag 5;
Blender 4.5.3 version file with Cycles and EEVEE support included.
Any 3D's max version friendly;
FEATURES
- The model has NO 'doubles' vertices.
- The model has NO 'non-manifold' geometry.
- The model has NO 'N-gons'.
- NO extra plugins or .dll are needed for this model.
- This asset is Rigged! Both models have armatures with 37 and 24 clearly named bones, constraints, controllers, limits and custom shapes.
- The model has clean topology and it is good in any iteration of smoothing/subdiv. - The units of measurement during the creation process were meters.
- The scale of the model is same to the real object: 21 meters long. - Clean and optimized topology is used for maximum polygon efficiency.
- No Subdivision Polycount:
Vehicle 471.038 verts / 435.031 poly (wheels only 237K poly);
Missile 18390 verts / 17999 poly
- Simple interior with seats and steering wheel included!
- The equipment elements have inner spaces, all doors and caps can be opened, wires can be switched, missile can be rised etc. - Each part of the mesh can be changed, removed, separated or joined. - The mesh has fully unwrapped UVs. - The whole asset consists of 9 objects, has 9 PBR materials, clear UVs, textures and maps.
TEXTURES AND MAPS
Each material includes 8192x8192 and 4096x4096 8-bit .png textures: BaseColor, Metallic, Normal (OpenGL), Roughness, AO, Opacity, Emission and Transmission maps.
All names, labels, logos and texts can be easily removed, replaces or changed. They're created with decals. High texel density makes all texts visible and readable!
High quality emissive maps included. They can turn on front, back, sides and inner lights!
All textures, fonts and extra files are in Supporting items. There are also textures in Blender archive. =================== Scene render used free hdri maps and backgrounds from the Poly Haven (not included). --- Best regards,