R-997 Radiostation GameReady LOD

$39

标准许可证 | 升级许可证
仅限编辑使用
格式 (24)
提供免费文件格式转换
Native | Blender 2.93 | Cycles Render
Cinema 4D R18 | Advanced Render
Cinema 4D R18 | Arnold 5.3.1.1
3ds Max 2018 | Arnold 5.3.1.1
3ds Max 2015 | mental ray
3ds Max 2015 | V-Ray 3.2
Maya 2017 | Arnold 5.3.1.1
FBX
Collada
OBJ
STL
USD
3D Studio
Other Textures
Unity
Unreal
glTF
其他文件
R997_Radiostation_GameReady_LODs.rar R997_Radiostation_GameReady_Textures.rar R997_Radiostation_GameReady.mtl
规格
发布日期 December 02, 2021
产品 ID 1822083
多边形 8,992
顶点 9,084
多边形四边形/三角形几何体
纹理
材料
UV 映射
不重叠的展开 UV
PBR
干细胞认证
TurboSquid 独家
member avatar
Gerhald3D
479 产品 | Contributor 自从 2016
有疑问?立即与我们聊天。

描述

Hello, my dear Customer!
I am happy to present you R-997 Military Radiostation GameReady with LODs 3d model.
Ready for game-development, render and animation.
That model will definitely save your time just a lot!
- Units used: Meters
- Native file format: Blender 2.93

------------------------------ USAGE:------------------------------------
- This model is suitable for use in PC/mobile game-development, VR/AR applications, advertising, design visualization, forensic presentation, etc.

----------------------------- PIPELINE:----------------------------------
- Lowpoly and Highpoly models made in Blender.
- UV mapped in Blender 2.93.
- Baked in Marmoset Toolbag 4.
- Textured in Substance Painter.
- Rendered in Cycles + Marmoset Toolbag 4.

--------------------------- TOPOLOGY/LODs --------------------------------
Military Radio 3d model consist of 1 object with LODs:
- LOD0: 16.581 tris
- LOD1: 9.080 tris
- LOD2: 5.549 tris
Only Quads and Tris topology used.

--------------------------- MATERIALS: --------------------------------
Model use 1 material total:
- R997_Radiostation
Blender 2.93 version use Cycles materials type (Principled shader).

------------------------ TEXTURES and UV:-------------------------
- Model is completely UV-unwrapped. You can see all the textures and UV maps on the preview images.
- Partially Overlapping method was used to increase texel density.
- Both Metallic/Rough and Specular/Gloss PBR workflows are available.
- Lightmap UV for light baking is included

TEXEL DENSITY:
- 3200px/m (4K textures)

TEXTURES:
- Base_Color.png (4096x4096px) - met/rough
- Metallic.png (4096x4096px) - met/rough
- Roughness.png (4096x4096px) - met/rough
- Diffuse.png (4096x4096px) - spec/glos
- Specular.png (4096x4096px) - spec/glos
- Glossiness.png (4096x4096px) - spec/glos
- Normal.png (4096x4096px)
- AO.png (4096x4096px)
- Emission.png (4096x4096px)

TOTAL: 9 textures in archive

-------------------------- DESCRIPTION:------------------------------
- Model is fully textured with all materials applied (Converted formats as well, take a look at preview images)
- Lowpoly model, that is perfect for game-development
- No Ngons used, just Quads and Tris
- LODs are included
- Lightmap UV is included
- PBR materials
- Clear topology with no any artefacts, holes, overlapping polygons and so on
- All materials and textures are intelligently named
- No cleaning up necessary, just drop your models into the scene and start rendering
- No special plugin needed to open scene
- Real world scale 1:1
- Units of measurement are meters

-------------------------------- NOTES:----------------------------------
- The 'other' format on product page is .MTL format for .obj model.
Click on 'Gerhald3D' to the right side of the screen to see our other models.

You will like it!
Gerhald3D.

选择增强许可证

  • $10,000 法律保护(赔偿)
  • 无上限的法律保护(赔偿)
  • 放弃禁令救济
  • 可转让的模型权利
  • $1,000,000 法律保护(赔偿)
  • 放弃禁令救济
  • 可转让的模型权利
  • $250,000 法律保护(赔偿)
  • 可转让的模型权利
了解更多关于增强版许可证等级的信息,或发送电子邮件至enterprise@turbosquid.com联系我们。您已经是 Shutterstock 企业客户?请联系您的 Shutterstock 销售支持代理,了解如何添加 3D 功能。

About Conversion Requests

To submit a conversion request for a purchased asset, please complete our Conversion Request Form.

If you have not yet purchased a model, please review our Documentation about Conversions to learn about what limitations you may encounter with a conversion.

For any additional questions about a model’s suitability for conversion, please contact TurboSquid Support.

加载中...