Mobile Phone
Ready for virtual reality, low poly games, high poly games, and other real-time apps
Metaverse compatible
GENERAL:
- Light and Shadow baked texture perfect for games that require that
- All Quads
- None Overlapping UV Map
- Clean And Logical UV Map
- Can also be rendered as PBR if needed
- Created in Maya
- All objects, textures, and materials have their own names
MATERIALS & TEXTURES:
- Baked Diffuse Map
- Normal Map
- Shadow(AO) Map
- Specular Map
- Texture Formats: PNG and JPG
- 2048X2048
FORMATS:
- FBX
- OBJ
If you have any questions, contact us through Turbosquid support.