Technical details:
- SK_Millie_SchoolGirl_01 LOD 0: tris 82664, verts 44309, faces 41660
- SK_Millie_SchoolGirl_02 LOD 0: tris 80384, verts 43060, faces 40537
- SK_Millie_SchoolGirl_03 LOD 0: tris 80068, verts 42989, faces 40362
- SK_Millie_SchoolGirl_04 LOD 0: tris 88025, verts 47080, faces 44985
- SK_Millie_SchoolGirl_05 LOD 0: tris 85525, verts 45675, faces 45235
-Rigged with Epic Skeleton. Easy Animations retarget (Please use additional bones in skirt for correct animation, or set up kawaii physics for a skirt)
-Additional bones that are added to Epic Skeleton: breast_r, breast_l, eye_r, eye_l, skirt_front_01_l, skirt_front_02_l, skirt_front_03_l, skirt_side_01_l, skirt_side_02_l, skirt_side_03_l, skirt_back_01_l, skirt_back_02_l, skirt_back_03_l, skirt_front_01_r, skirt_front_02_r, skirt_front_03_r, skirt_side_01_r, skirt_side_02_r, skirt_side_03_r, skirt_back_01_r, skirt_back_02_r, skirt_back_03_r
-PBR Textures Metal/Roughness
-Textures Resolution - 512x512, 1024x512, 1024x1024, 2048x2048, 4096x4096
-Facial expressions are included (Morph Targets, Blendshapes)
-Animations include: idle, run, walk, jump - retarget from standard Mannequin
-Change roughness and other param via Material Instances(ue4)
File formats:
- .fbx
- Textures (png)
- Maya 2022 Project(Many have an older version of maya or use another 3d package, in this case, please use fbx files to be able to work with the source files of the character)
- Marmoset Toolbag 3.08 Project
- Unreal Engine 4.27 Project