A medium poly model of the Lexus LFA 2010, suitable for realtime / games and rendering including architectural visualisations.
All meshes have pivots assigned ready for animating and include smoothing, so the model is suitable for real-time lighting / reflections.
Meshes are split by material, including meshes and materials for car body, glass, chrome, lights, wheels, tyres, interior etc.
Materials are provided are Physical Materials, for instant realistic rendering in 3dsmax native renderers, ART and Arnold.
Modelled to scale using real world dimensinons and provided in 3dsmax 2022, 3ds, fbx, and obj formats.