走廊 001 UE4

$139

标准许可证 | 升级许可证
格式 (1)
提供免费文件格式转换
Native | Unreal 4.24.3
规格
发布日期 June 16, 2020
产品 ID 1577231
多边形 1
顶点 1
多边形四边形/三角形几何体
纹理
材料
UV 映射
不重叠的展开 UV
member avatar
3polies
663 产品 | Contributor 自从 2019
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描述

SCENE INFORMATION

- The scene is prepared for Unreal Engine 4.24.3
- GPU Lightmass was used to bake the light
- The images are high-resolution screenshots from the viewport
- The system unit is [cm]
- The asset uses real world scale
- There is a player set up fr mouse control and Keyboard (typical aswd and cursor control)
- The camera is locked to the player


DISCLAIMER

- The asset is optimized for use in Unreal Engine 4.24.3
- Usage with different software and is not supported by the artist
- Usage with different software and renderer may create different results
- Support for different software and renderer is not given by the artist


RENDERING / RAYTRACING

- The scene uses realtime Raytracing for Reflection and Refraction
- Additional Reflection Cubes are available
- Change the reflection/refraction type in the postprocess volume
from raytrace to screenspace and raster to disable Raytracing
- Increase/Decrease the raytracing samples for better quality/performance


GEOMETRY

- All objects are named and organized in folders


MATERIALS

- The material have base materials set up with parametric settings (materials\base folder)
- Those materials have instanced materials in the "materials" folder
- Some materials use fresnel functions


LIGHT SETUP

- The light was baked using GPU lightmass


FORMAT

- Unreal Engine 4.24.3


ADDITIONAL INFORMATION

- Contact support if you need assistance with file formats
- Please check out my catalogue for more hires and realistic models
- If you like this model I would kindly ask you to rate it
- This is a computer generated 3d model - it is not a real life object.

选择增强许可证

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  • 放弃禁令救济
  • 可转让的模型权利
  • $1,000,000 法律保护(赔偿)
  • 放弃禁令救济
  • 可转让的模型权利
  • $250,000 法律保护(赔偿)
  • 可转让的模型权利
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