Airbus A320 NEO (Air New Zealand)
The shapes and proportions of the objects are accurate. Following the original plans.
In Blender 3D
Selecting the object named A320N (parents). Change the size, position and rotation of the whole. Ready for animation. Ready to render. Textures, materials, lights and camera included.
Moving the empty object, called a "TrackCam". You can change the camera's orientation.
The camera always points to this object.
In the OBJ and FBX format all properties are maintained.
Texture map size, (4096 x 4096)
Optimized for integration in real environments and for closeups.
HD shapes with the minimum possible number of polygons.
Quad topology.
Ready to render.