This model is of a pear character that was built in 3ds Max.
Unit system is set to metric. Model is built to real-world scale.
The model is organized cleanly on layers and consists only of quads.
All objects and materials are named systematically.
The materials are Arch & Design materials using the 'mental ray' renderer.
All objects can be selected by color or by named selection sets and can be then conveniently controlled via turbosmooth modificator.
Textures:
3 textures that are 4096 x 4096 .tif