High Detailed Photorealistic gecko ,UV unwrapped and smoothable, made with Maya.
Fully rigged and skinned to do all kinds of actions and easy to animate.
Quad modeling with best topology for animation, vfx, and game.
Fully textured and materials applied with advanced eye shading.
High UV map resolution of 4096 x 4096
Diffuse Map 4096x4096
Normal Map 4096x4096
Specular Map 4096x4096
Cavity Map 4096x4096
Real world scale