The files includes only 3D models (without scene, lights, HDRI's and cameras).
If you want to use wine glasses in your games, you could use a ready for subdivision modifier files.
Polycounts:
Ready for subdivision modifier files - 3,204 faces and 3,336 vertices.
With applied subdivision modifier files - 13,056 faces and 13,068 vertices.
The 3D model consists of 6 objects.
Model includes:
- blender file (native)
- fbx file (ready for subdivision modifier)
- obj file (ready for subdivision modifier)
- fbx file (with applied subdivision modifier)
- obj file (with applied subdivision modifier)
Special Notes:
Glass material works correctly only in blend file
Rendered in cycles, soft - blender 3.1