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牛久大佛扫描3D模型

来自 TebAlex
3D模型许可: 标准    升级许可证
格式
原生
3ds Max 2014  |  V-Ray 3.2
OBJ
main PBR textures
additional textures
其它文件
Buddha Ushiku Daibutsu.tbscene
3D 模型 产品规格
65,937 多边形
69,091 顶点
Polygonal Quads/Tris 几何
纹理
物料
UV映射
non-overlapping 未包装UV
产品编号: 2366069
160个产品
自2008起
14

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Ushiku Daibutsu Buddha Statue in Japan 3D model
*************************************************
High detailed 3d model of the Ushiku Daibutsu Buddha . This model was created using photogrammetry and has a very high geometric accuracy.

See more landmarks models in our account

MAIN FEATURES
****************************************************
>>Model was designed for closeup production renders.

>> Model have support edge loops for best subdividing.
>> Rendering is made in realtime Marmoset Game engine and Vray.
>> High resolution texture with realistic setting for materials and detailed topology also enables very nice and high quality renders of this model
>> Professionally created model and textures
>> Detailed modeling scaled to real-world scale
>> Professionally created UV sets
>> Accurate and realistic high-resolution textures.
>> Include all essential maps such as color, normal bump, and specular/ glossy
>> All materials setup.
>> Good file organization. All components are intelligently grouped and layered.
>> Great poly and texture efficiency for this level of scale and detail.
>> Preview Images from game engine and Vray.

TECHNICAL SPECIFICATIONS
***********************************
Vertice Count: 69091, Polygon Count: 65937
Number of textures: 10 in scene ( + 7 additional raw textures )

TEXTURE SPECIFICATIONS
********************************
4 textures are 8192 x 8192 in resolution.
6 textures are 4096 x 4096 in resolution.

PBR Textures in Specular workflow : Albedo maps, Normal maps, Specular maps, Glossiness , normal and ambient occlusion maps) + 7 additional textures for working in material editors ( cavity, obj normal, position, Uv island )
- is photo-realistic, is in quadratic format, is in very high resolution, is in Tga format , no bugs on normal maps


MODEL
*************************************************************
- model is centered
- models has logical name
- all materials are named logically
- model is in real world scale
- model has the exact actual size and proportions obtained photogrammetric tools
- model has not any N-GONs, only quad/tris
- model detailed and retopologed in Z-Brush. First mesh, UV mapped and final correction in 3ds Max 2014
- model completely unwrapped and non-overlapping for editing the textures
- units: centimeters

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