Photorealistic 3D model of Factory Warehouse setup. This model is suitable for any visual production - broadcast, advertising, games, design visualization, forensic presentation, etc.
Originally created with Blender 2.93 and rendered using Blender Cycles, No 3rd party plugins are required.
File formats: Blender, OBJ, FBX, DAE.
Game-Ready - perfectly fits for Unity and Unreal
Features: -Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily. -Clean and optimized topology is used for maximum polygon efficiency. -All textures and materials are tailored and applied for high quality render results. - Low Poly and optimized for use for games, films, commercials, etc., -All objects have fully unwrapped UVs. -Units: meters. - PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Texture Maps for Unity Universal Render Pipeline(URP) - Both Metallic and Specular Workflows - AlbedoTransparent (4096*4096) - MetallicSmoothness (4096*4096) - SpecularSmoothness (4096*4096) - Normal (4096*4096)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows - Basemap (4096*4096) - MaskMap (4096*4096) - Specular(4096*4096) - Normal (4096*4096)
Texture Maps for V-Ray Metallic Textures - Basecolor (4096*4096) - Roughness (4096*4096) - Metallic (4096*4096) - Normal (4096*4096) -Height (4096*4096)
Texture Maps for Maya Arnold AI Standard Textures - Basecolor (4096*4096) - Roughness (4096*4096) - Metallic (4096*4096) - Normal (4096*4096) -Height (4096*4096)