Photorealistic, high-quality model of a cart.
Model and scene prepared for high quality rendering.
The scene contains a light source as HDRI map, other objects can be imported and rendered.
The model has controls for moving around the scene and turn the front.
Suitable for use in real-time applications (Unreal Engine, Unity and etc.) after a number of mesh optimizations, texture backing and other procedures executed on the customer's side.
- Originally created with Maya
- Real-world scale (centimeters)
- The textures sizes range from 2048x2048px to 4096x4096px
- All textures and materials are included and assigned
- All objects, textures and materials are named
- UV cards were made with ability to make baking
- The model is suitable for high-quality rendering
- Suitable for use in real-time renderers
The archives contain a scene and texture file for the version of the program, which is indicated in the archive name.
For the convenience of a quick search for textures, it is better to use "Set Project..." and specify the project directory, which is already contained in the archive.
Scene file in the scene directory.
Path to textures for all versions:
project_name\sourceimages\Cart_Textures_Arnold
For Blender, the paths to textures are set as relative, run the file from the scenes folder.
The preview images were rendered with Maya 2018, using the Arnold Renderer.
Versions of scenes for other programs in terms of rendering quality are very close to Arnold's images.
Arnold Renderer is Integrated with 3ds Max and Maya shapes, cameras, lights and shaders.