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徒手健身迷宫杠铃 01 蓝色3D模型

来自 uspi
StemCell认证
格式
原生
Blender 4.2  |  Cycles Render
Blender 3.4  |  Blender Render 3,4
Maya 2017  |  Arnold 5.3.1.1
Maya 2015  |  V-Ray 3.2
Cinema 4D R18  |  Arnold 3.2
3ds Max 2015  |  V-Ray 5.20.23
3ds Max 2018  |  Arnold 7.0
USDz 1.0  |  UsdPreviewSurface
USDz 1.0  |  UsdPreviewSurface 19.05
FBX
OBJ
glTF
FBX 7.5
glTF 2.0
Textures_Additional.zip
Textures.zip
Textures_UEPacked.zip
3D 模型 产品规格
14,292 多边形
14,538 顶点
Polygonal Quads/Tris 几何
纹理
物料
UV映射
non-overlapping 未包装UV
产品编号: 2535331
118个产品
自2023起
107

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Calisthenics Labyrinth Bars 01 Blue. Modular 4 elements.

------------------------------ USAGE ------------------------------------

  • This model is suitable for use in PC/mobile game-development, vr/ar, advertising, design visualization, forensic presentation, etc.
  • Model consists of 4 universal elements, and the length of the maze can be changed.
  • Each element is ready for demonstration in a disassembled state (no holes).

--------------------------- TOPOLOGY --------------------------------

  • Model consist of 17 objects total.
  • No Ngons used, just Quads and Tris   
  • Each model:
  • 28.028 tris

--------------------------- MATERIALS and TD --------------------------------

  • Model use 1 texture sets total:
  • MI_Calisthenics_Labyrinth_Bars_01_Blue: 1300px/m (4K textures)
  • Less visible elements has less TD

------------------------ TEXTURES and UV -------------------------

  • Model is completely UVunwrapped. You can see all the textures and UV maps on the preview images
  • Non-Overlapping method was used.
  • Both Metallic/Rough and Specular/Gloss PBR workflows are available
  • Additionaly all mesh maps included (ao, curvature, id, normal_base, position, thickness, world_space_normals)
  • Additionally included textures in format Unreal Engine Packed (BaseColor, NormalMap 8bit + dithering, OcclusionRoughMetallic)

-------------------------- DESCRIPTION ------------------------------

  • Clear topology with no any artefacts, holes, overlapping polygons and so on
  • All materials and textures are intelligently named
  • PBR materials, as you can see on the preview
  • No special plugin needed to open scene
  • Real world scale 1:1
  • Units of measurements are centimeters

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