斧头

$19

标准许可证 | 升级许可证
格式 (2)
Native | Blender 2.8 | Cycles Render
OBJ
其他文件
Axe_textures_8k_additional.zip Axe_textures_8k_blender.zip
规格
发布日期 October 04, 2019
产品 ID 1455571
多边形 2,048
顶点 2,050
仅限多边形四边形
纹理
材料
UV 映射
不重叠的展开 UV
PBR
member avatar
realnothing
73 产品 | Contributor 自从 2013
有疑问?立即与我们聊天。

描述

All preview renders were rendered in Blender 2.8 using Cycles renderer with physically based Principled BSDF shader. Render setup utilizes 16384x8192 HDRI image lighting map (included).
Textures are optimized for PBR rendering solutions (using Metalness or Specular workflows).
Level 4 subdivision modifier is applied to geometry. Beauty renders uses albedo, metalness, roughness and vector displacement maps.



*********************************

GEOMETRY

Geometry provided is low poly mesh. Mesh is subdividable up to its original sculpt level of 6 to accurately reveal all tiny details of displacement map.

Model is designed to provide optimal detail/performance level you need. Not only high detail close-up renders are possible, but lower subdivision level/not subdivided mesh can also be used in game environments.

Geometry centered on the origin.
Real world scale.
Polygonal quads only.
No poles with more than 5 edges.

Units: centimeters
Displacement distance (useful in other software packages): 1.0 cm
UVs: linear



*********************************

TEXTURES

Textures are photorealistic 8192x8192 (32 bit per channel EXR) images, created from real object capture data.

Each model UV's were created and inspected according to its specific surface characteristic. This enables to find the optimal balance of maximum texture space allocation, intuitive layout, easy further 2d texture editing possibilities and minimal texture distortion.

Textures are designed to fit linear UVs (no internal smoothing, locked UV borders) to avoid UV smoothing errors. Geometry of evenly sized quads guarantees low linear UV texture distortion when subdivided.



Textures used in provided Blender scene:

Albedo
Metalness
Roughness
Vector Displacement

+ Spherical 16384x8192 HDRI map texture.


Additional textures provided in separate archive:

Normal (for subdivision level 0 geometry)
Specular
Glossiness
Displacement








*********************************

No third-party plug-ins used.
Scene created in Blender 2.8.

*********************************

Feel free to leave your feedback. It should help me to better know your needs and actual product reception. My goal is to provide high quality models and constantly improve various aspects of them. Thank you!

选择增强许可证

  • $10,000 法律保护(赔偿)
  • 无上限的法律保护(赔偿)
  • 放弃禁令救济
  • 可转让的模型权利
  • $1,000,000 法律保护(赔偿)
  • 放弃禁令救济
  • 可转让的模型权利
  • $250,000 法律保护(赔偿)
  • 可转让的模型权利
了解更多关于增强版许可证等级的信息,或发送电子邮件至enterprise@turbosquid.com联系我们。您已经是 Shutterstock 企业客户?请联系您的 Shutterstock 销售支持代理,了解如何添加 3D 功能。

About Conversion Requests

To submit a conversion request for a purchased asset, please complete our Conversion Request Form.

If you have not yet purchased a model, please review our Documentation about Conversions to learn about what limitations you may encounter with a conversion.

For any additional questions about a model’s suitability for conversion, please contact TurboSquid Support.

加载中...